Frak Posted October 13, 2018 Share Posted October 13, 2018 Ok, after having done POE1 I'm starting on Deadfire. I have a few questions regarding mechanics. 1) I love the ability to do behavior rulesets, but I'm currently trying to figure out ranges. Example: I want Xoti to use "Blessed Harvest" (range 4 meters) on targets below 50% health, but I dont want her to move (maybe 1 or 2 meters max) too far from her current position. I can do an AND rule with "enemy below 50%" and "enemy in melee range" (2 meters?), but I wonder if there are other ways to do it. 2) Poisons. How should the "this effect clear on weapon switch for X seconds" be interpreted? Are poison coatings permanent on a weapon until that weapon are swtiched or what? Can someone explain to me what the sentence means? Preferably like i'm 5 years old. Thanks in advance. 1 Nerf Troubadour! Link to comment Share on other sites More sharing options...
Lampros Posted October 13, 2018 Share Posted October 13, 2018 Ok, after having done POE1 I'm starting on Deadfire. I have a few questions regarding mechanics. 1) I love the ability to do behavior rulesets, but I'm currently trying to figure out ranges. Example: I want Xoti to use "Blessed Harvest" (range 4 meters) on targets below 50% health, but I dont want her to move (maybe 1 or 2 meters max) too far from her current position. I can do an AND rule with "enemy below 50%" and "enemy in melee range" (2 meters?), but I wonder if there are other ways to do it. 2) Poisons. How should the "this effect clear on weapon switch for X seconds" be interpreted? Are poison coatings permanent on a weapon until that weapon are swtiched or what? Can someone explain to me what the sentence means? Preferably like i'm 5 years old. Thanks in advance. I didn't understand the poison part either. And the combat logs were not clear either, when I tried to use them in-game. Link to comment Share on other sites More sharing options...
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