October 9, 20187 yr The alternate armor ratings for all creature entries in the bestiary do not show and instead there's just an internal variable (I assume) tShock: 00 I think the "t" in "tShock" is the last letter of DefaultText (<DefaultText>Shock</DefaultText>) in a .stringtables file. Edited October 15, 20187 yr by Rolandur
October 10, 20187 yr Hello again Rolandur, Thank you for letting me know about this! Do you happen to have a save file where this is occurring that the team could use for their investigation into the issue? If needed, you can find instructions on where to find your save files here. Thanks for all the help reporting these issues Rolandur!
October 10, 20187 yr Author I see, not everyone has this? All my playthroughs (5+) have always had this. Sure I can get you a save file. Here's what I'm seeing format-wise (from PoE2): https://i.imgur.com/JKfGuOS.jpg Here's what I expected format-wise (from PoE1): https://i.imgur.com/x4KxyND.jpg And here's a save files: http://guur3k.com/pillars/ Thanks, SChin Edited October 10, 20187 yr by Rolandur
October 10, 20187 yr I am experiencing this too, have been for awhile “How do you 'accidentally' kill a nobleman in his own mansion?" "With a knife in the chest. Or, rather, a pair of knives in the chest...” The Final Empire, Mistborn Trilogy
October 15, 20187 yr Author While I was making my mod I accidentally replicated this bug in another part of the GUI, if you're interested SChin. Let me know and I can show you how to replicate this exact behavior in the Character Creator > Weapon Proficiency panel.
October 19, 20187 yr Hey everyone, Sorry for the time it's taking for Programming to get to this one. They've been slammed trying to get through crash bugs and performance issues among other things. This one is on the docket to get fixed, but didn't seem to make it in time for the 3.1 patch. Sorry guys
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