Rolandur Posted October 9, 2018 Posted October 9, 2018 (edited) The alternate armor ratings for all creature entries in the bestiary do not show and instead there's just an internal variable (I assume) tShock: 00 I think the "t" in "tShock" is the last letter of DefaultText (<DefaultText>Shock</DefaultText>) in a .stringtables file. Edited October 15, 2018 by Rolandur 1
0 SChin Posted October 10, 2018 Posted October 10, 2018 Hello again Rolandur, Thank you for letting me know about this! Do you happen to have a save file where this is occurring that the team could use for their investigation into the issue? If needed, you can find instructions on where to find your save files here. Thanks for all the help reporting these issues Rolandur! 1
0 Rolandur Posted October 10, 2018 Author Posted October 10, 2018 (edited) I see, not everyone has this? All my playthroughs (5+) have always had this. Sure I can get you a save file. Here's what I'm seeing format-wise (from PoE2): https://i.imgur.com/JKfGuOS.jpg Here's what I expected format-wise (from PoE1): https://i.imgur.com/x4KxyND.jpg And here's a save files: http://guur3k.com/pillars/ Thanks, SChin Edited October 10, 2018 by Rolandur 1
0 bringingyouthefuture Posted October 10, 2018 Posted October 10, 2018 I am experiencing this too, have been for awhile 1 “How do you 'accidentally' kill a nobleman in his own mansion?" "With a knife in the chest. Or, rather, a pair of knives in the chest...” The Final Empire, Mistborn Trilogy
0 Rolandur Posted October 15, 2018 Author Posted October 15, 2018 While I was making my mod I accidentally replicated this bug in another part of the GUI, if you're interested SChin. Let me know and I can show you how to replicate this exact behavior in the Character Creator > Weapon Proficiency panel.
0 Rolandur Posted October 19, 2018 Author Posted October 19, 2018 Unfortunately 3.1 did not fix this. It's pretty important on PotD. 1
0 SChin Posted October 19, 2018 Posted October 19, 2018 Hey everyone, Sorry for the time it's taking for Programming to get to this one. They've been slammed trying to get through crash bugs and performance issues among other things. This one is on the docket to get fixed, but didn't seem to make it in time for the 3.1 patch. Sorry guys 1
Question
Rolandur
The alternate armor ratings for all creature entries in the bestiary do not show and instead there's just an internal variable (I assume) tShock: 00
I think the "t" in "tShock" is the last letter of DefaultText (<DefaultText>Shock</DefaultText>) in a .stringtables file.
Edited by Rolandur7 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now