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[3.01] War bow base damage inconsistency


AndreaColombo

Question

A regular, non-enchanted war bow in Deadfire has a base damage of 13-19.

 

Unique war bows (Veilpiercer, Saint Omaku's Mercy), on the other hand, have a base damage of 9-13.

 

This seems pretty odd and counter intuitive, as a regular bow has the potential to deal more damage than a unique, enchanted one.

 

Is this intended?

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Hey everyone,

 

I'm not sure whats going on with that, but I'll definitely bug this and have the Systems Design team take a look to see what is going on or what they want to do with these number discrepancies. 

 

Thanks for providing some insight to this with those examples Andrea!

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