August 22, 20187 yr This has been an ongoing issue on a core mechanic since release. The player party is still not able to perform disengagement attacks. Every time an enemy NPC pivots away from a party member, the AI of the party member immediately follows and sticks to the NPC like glue instead of performing a disengagement attack. This situation makes the player unable to use disengagement attacks, a core mechanic. The enemy NPCs, however, are able to perform disengagement attacks on the player party characters.
August 24, 20187 yr Hi wbc889, Could you please provide us with your save file in an encounter in which this issue occurs? Save File: %USERPROFILE%\Saved Games\Pillars of Eternity II You can either provide a link to your files via Dropbox or you may attach them to an email to us at support@obsidian.net. If you do email us, please link this post and mention your Steam forum username so that we may identify you easily.
August 24, 20187 yr Author Following is a recent save. Just engage in any combat and the behavior is apparent. The issue occurs throughout the game. https://www.dropbox.com/sh/p0bbi8co7te0qvy/AAAgVfqK_wkB0x3RYQAqc820a?dl=0
Create an account or sign in to comment