Kexby Posted August 8, 2018 Posted August 8, 2018 I've downloaded quite a few mods from Nexus and I've noticed that some of them work and others don't. The only reason I can think of for this, is because the mods were made for different versions of the game. So some mods that were made a couple of months ago, no longer work with the newer version of the game. This is something that worries me and makes me afraid to update my game. It also makes me hesitant to publicly share my mods, cause what works in my game might be totally broken for somebody who has the latest DLC and updates. Is this going to be a problem for mod authors? Personally, the idea of having to redo all my mods every time there's a game update, just leaves me cold
Armakoir Posted August 8, 2018 Posted August 8, 2018 Updates don't necessarily break mods, it just depends on what the devs changed. The more irritating part of updating mods is when your mod is not broken, but it doesn't match the current version... And the users get irritated with the red warning triangle. And lastly, if you don't want to update, then don't (whether it's broken or not). Just make a note that you're not updating and people are free to do what they want with what you have posted (the permissions). My PoE2 Mods: The Class Project | Thrown Weaponry Kits | Informative Proficiency Descriptions
kilay Posted August 8, 2018 Posted August 8, 2018 in any patch note (like here) Bmac reports which changes has been done about Mods. So just stay updated following his thread after any patch Random Reader'Plinio il Vecchio asseriva che un rimedio alla sbronza fosse quello di mangiare uova crude di gufo' I° secolo D.C. My Mods on Nexus Nexus Mods Translated to Italian Italian Localization Fix PATCH More Custom AI Conditions Enhanced UI - Afflictions and Inspirations Extended Spell TT1 Unique Items More Priest Subclasses_Ondra Hylea Abydon Channeler Cipher Subclass Are you looking for a group of modders ?Request an invite to our Slack group Do you need a mod? Fill this mod request
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