Jump to content
  • 0

[1.2.0.00028] Poisons are still getting erroneous power-level scaling, no longer clear upon attack


Question

Posted

1.2 was suppossed to have removed all non-skill-based scaling for consumables, but poisons still get power level scaling from the character's power level. See below screenshot for a character with 2 Alchemy but 2 power levels. The potions correctly only have +20% healing (from 2 alchemy), but the poisons incorrectly have +40% damage (from 2 alchemy and 2 from character power level).

 

post-58316-0-21396400-1531934938_thumb.jpgpost-58316-0-32183600-1531934943_thumb.jpg

 

In addition, a regression in poison behavior appears to be that upon application onto enemy, the poison buff on the character does not clear. It doesn't re-apply the same poison effect upon successive hits, but it does block the character from using another poison until the current poison buff goes away. See below screenshot where character (Topher) still has the poison buff even after affecting an enemy with the poison).

 

post-58316-0-29087700-1531935091_thumb.jpg

 

Here's a dropbox link that contains an output_log as well as the save used to produce these screenshots. https://www.dropbox.com/sh/mwv665bg1ne6rxb/AACUEjQ8lSmqYJLyCjGOGFwxa?dl=0

  • Like 1

0 answers to this question

Recommended Posts

There have been no answers to this question yet

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...