Cyrus_Blackfeather Posted July 7, 2018 Share Posted July 7, 2018 (edited) Hello all, So, I posted a more ranged artillery focused variant of a Sage build to the forums a little while ago, but then Boeroar informed me of the synergy that existed between Sage and Citzal's Spirit Lance, especially with Monk's many Primary Attack Wound abilities. So, I decided to try my hand at making such a build for myself. This build eschews some, but not all, of the min/max in my ranged-focused Sage build for a hopefully more balanced approach. I can no longer hit 30 Might/30 Intellect, but I make up for that with more survivability through defensive magic and Constitution. Rather than being a ranged artillery, the Lancer of Galawain is intended as a frontline DPS character, albeit not as a tank, who can flank with Eder and Pallegina. Blessings: +2 Attributes/+2 Skills/5000 Starting Gold/Possibly Fine Equipment Race: Nature Godlike Class: Shattered Pillar/No Subclass Wizard Faction: VTC or RDC (Apparently Atsura and Castol are both awesome. Will have to see) Culture/Background: Deadfire/Aristocrat (Aristocrat not only gives more dialogue options, it also gives a bonus to the conversational skills that this build is otherwise sorely lacking in) Skill Focus: Athletics and Arcana (Active)/Metaphysics and Diplomacy (Passives) - Athletics is taken up to 6 for clearing all of the Watcher Only checks that take it, and then Arcana is boosted for scrolls. Diplomacy and Metaphysics for handling conversations/picking up on additional arcane solutions to problems that a high Intellect can't manage on its own. Party: Eder (Swashbuckler) MT - Mechanics and Stealth/Streetwise and Survival, Pallegina (Herald) MT - Athletics and Arcana/Intimidate and History, Ydwin (Mindstalker) Mechanics and Explosives/Streetwise and Metaphysics, Xoti (Priest) Alchemy and Arcana/Religion and Insight Stats with all bonuses factored in 14 Might (10 Base + 2 Berath's Blessing +1 Gift of the Machine +1 Permanent Stat boost Potion) 14 Constitution (12 Base + 2 Berath's Blessing) 18 Dexterity (13 Base +1 Nature Godlike +2 Berath's Blessing +1 Deadfire Archipelago +1 Chameleon's Touch) 20 Perception (18 Base +2 Berath's Blessing) 20 Intellect (16 Base +1 Nature Godlike +2 Berath's Blessing +1 Chameleon's Touch) 8 Resolve (6 Base +2 Berath's Blessing) Abilities at each level Primary Grimoire - Llengrath's Martial Masteries Level 1 - Swift Strikes/Eldritch Aim Level 2 - Lesser Wounds Level 3 - Force of Anguish Level 4 - Two-Handed Fighting/Merciless Gaze Level 5 - Mirrored Image Level 6 - Dance of Death Level 7 - Swift Flurry/Combat Focus Level 8 - Torment's Reach Level 9 - Stunning Blow Level 10 - Arcane Dampener/Thunderous Blows Level 11 - Rooting Pain Level 12 - Enduring Dance Level 13 - Stunning Surge/Rapid Casting Level 14 - Enervating Blows Level 15 - Raised Torment Level 16 - Martial Caster/Flagellant's Path Level 17 - Improved Critical Level 18 - Soul Mirror Level 19 - Heartbeat Drumming/Wall of Draining Level 20 - Skyward Kick Gear: Weapon Proficiencies - Pike, Fists. Pet: Cutthroat Cosmo for the recovery reduction Weapons: "Citzal's Spirit Lance" is going to be the primary method of attacking once you get it, but other good weapons to consider are Pukestabber/Cadhu Scaith (For mid-to-late game). Consider taking Two-Weapon Fighting early on for the attack speed boost, but switching to Two-handed style when you're able to make more use of the Spirit Lance. Also, bear in mind that dual wielding as a Monk Primary martial class really isn't as desirable as with other classes, because Monk doesn't have as many good Full Attack options. Armor: Miscreant's Leathers or Devil of Caroc Breastplate - Miscreant's Leathers offers decent armor bonuses at little to no recovery time with Cutthroat Cosmo active. DoC doesn't, but it has some nice enchantments that grant resistance to some nasty afflictions. I'd go with Miscreant's personally considering the fact that you get it super early... and plus it actually looks really stylish. Plus the 5% chance to just flat out ignore an attack is pretty nice, too. Even if it doesn't proc often, it'll proc at some point and might save your neck. Helm: Who needs a helm when you're a Godlike? Let those glorious horns/facial tumors show! Rings: Ring of Greater Regeneration/Chameleon's Touch - RoGR helps keep you alive, and Chameleon's Touch grants +1 Dex/+1 Int as well as bonuses to both Arcana and Metaphysics. Chameleon's Touch is a staple of a lot of my builds because it's obtainable early on, albeit it requires a pretty tough bounty. Cloak: Not a lot of good unique cloak options. I'd settle for a Cloak of Greater Protection (+10 to all Defenses except for Deflection. Your Deflection should be high enough with the spells you'll be using, plus this shores up your poor Fortitude. Gloves: Mortification Bindings - +2 extra class resource for more Stunning Blows/Swift Flurries. It essentially gives you the Soul Fragment aspect of the DoC Breastplate for this build. Belt: Gwyn's Bridal Garter - +1 Constitution, as well as Resistance to Dexterity Afflictions. Boots: Not really sure here. My default is Boots of the Stone for the Resolve resistance, but I'd like to hear other suggestions as to what would be good for a build like this. And that about covers it! Of the two Sage builds I've posted, I'm a little more pleased with how this one turned out. While relying on a single spell is more boring, compared to the evocation focused artillery of the previous build, not having to aim spells around party members is definitely a plus. Furthermore, this feels much more like a merger of the two classes, boasting an equal amount of Wizard and Monk abilities, rather than being a pure Evoker build with a few token Monk abilities included. I'd be interested to hear your thoughts on the two builds, especially having seen both of them. I'd also love to hear suggestions for other belt and boot options, if such are available. In general, if people have played with both sorts of Wizards, I'd love to hear your thoughts on which was more fun to play in general, Helwalker Evoker or Shattered Pillar Spirit Lancer. Edited July 11, 2018 by Cyrus_Blackfeather Link to comment Share on other sites More sharing options...
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