June 30, 20187 yr Anyone know if this talent still speeds up wounds if you only gain them from being high(Nalpazca)? Thinking of doing a more updated variation of this build: Death Godlike, Nalpazca/No subclass (since i will be fisting and no helm) Barb. Edited June 30, 20187 yr by QuiteGoneJin
June 30, 20187 yr The talent only lowers the damage you need to take to gain a wound. It does nothing for the wounds gained from drugs or dance of death.
June 30, 20187 yr It also works for Shattered Pillars. They need to do more damage than 10 to generate a wound, so Lesser Wounds also leads to a bigger "bonus" (in flat numbers - percentage wise it should be the same: 20% less dmg). Else it would be near useless for them. Can't remember the exact numbers atm, but I tested it in the beta. Deadfire Community Patch: Nexus Mods
June 30, 20187 yr Author I feel like the Alchemy nerf was very needed but too overnerfed. Just started a fun Death Godlike Nalpazca/Barb and coupled with the overuse of enemies using the spell arcane dampener and how it affects drug crashes this subclass is dead to me.
June 30, 20187 yr It's not useless for druggies - unless I'm mistaken, Nalpazcas gain wounds from drugs/dance of death AND from damage taken. So I guess you could say it's proportionally less useful, but it still serves a purpose.
July 1, 20187 yr No. Both. AND Dance of Death. The wounds fly in whether you get damaged or not. Deadfire Community Patch: Nexus Mods
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