Jump to content

Recommended Posts

Posted

Hey guys, 

 

So, I'm playing a ranged focused Marauder for the first leg of PotD (Until I clear Tutorial Island and get some better gear so I can actually stand up in Melee). I took Blunderbuss/Warbow as my first two proficiencies (Turns out I didn't need War Bow much), and Pollaxe as my first on level-up. I think I may want to keep Blunderbuss Proficiency because the Modal is nice to have, but I feel like Warbow is going to become redundant after I no longer need to fear for my life in melee as much. I'm at level 4 right now. 

 

How many additional weapon proficiencies do I get as a multiclass character after the two I'm allowed to pick while leveling up? Also, is there a mod I can get off of Nexus that'll let me remove the Warbow proficiency and replace it with something else once I no longer need it? 

 

Thanks! 

Posted

All classes get Weapon Proficiency at level 4 then every 3 levels, except for Devoted Fighters. No mod, but other than abilities and a few talents proficiency doesn't really do anything.

"Akiva Goldsman and Alex Kurtzman run the 21st century version of MK ULTRA." - majestic

"you're a damned filthy lying robot and you deserve to die and burn in hell." - Bartimaeus

"Without individual thinking you can't notice the plot holes." - InsaneCommander

"Just feed off the suffering of gamers." - Malcador

"You are calling my taste crap." -Hurlshort

"thankfully it seems like the creators like Hungary less this time around." - Sarex

"Don't forget the wakame, dumbass" -Keyrock

"Are you trolling or just being inadvertently nonsensical?' -Pidesco

"we have already been forced to admit you are at least human" - uuuhhii

"I refuse to buy from non-woke businesses" - HoonDing

"feral camels are now considered a pest" - Gorth

"Melkathi is known to be an overly critical grumpy person" - Melkathi

"Oddly enough Sanderson was a lot more direct despite being a Mormon" - Zoraptor

"I found it greatly disturbing to scroll through my cartoon's halfing selection of genitalias." - Wormerine

"I love cheese despite the pain and carnage." - ShadySands

Posted

Weapon proficiency is 100% not necessary if you don't need the modal. Most of the weapon modals have drawbacks that make them very situational. Some are secretly amazing if used right, like morningstar, club and flail.

 

Warbow is going to have INSANELY better penetration than your blunderbuss, especially with the modal. Recovery time is a dps hit, so it is really going to shine when fighting heavy armored enemies when the pen of your blunderbuss won't cut it.

 

Warbow has 8 base pen. With modal 10.

 

Blunderbus is 7

 

Warbow with modal actually does full damage versus heavy armor (10). Blunderbuss will be HEAVILY penalized. Also warbow gives hybrid slash pierce, which targets the lower of the enemy resistances.

 

Keep the warbow in your inventory and scout enemies before you run in and fight them. If you see a big armored bad guy, equip your warbow and kill them with great ease ;)

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...