1. Using Citzal's Enchanted Armory removes all your other equipped items.
- Load the attached saved game.
- Access Aloth's inventory and observe he has some items equipped (Thaos's headdress, a pendant, a grimoire, and gloves.)
- Back to the game, spawn a dummy (cre_dummy) via console to enter combat.
- Have Aloth cast Citzal's Enchanted Armory.
- Go to Aloth's inventory.
- Observe that none of the items mentioned above is still equipped.
Aloth cannot cast from the grimoire anymore, or benefit from other equipment bonuses while under the effects of Citzal's Enchanted Armory. Similar to what was reported here (but not the same bug; may be related.)
2. Using Citzal's Martial Power with Citzal's Enchanted Armory makes you semi-invisible if the latter expires before the former.
- Load the attached saved game.
- Use the console to give Citzal's Martial Power to Aloth.*
* This step is needed due to the first bug above. Citzal's Martial Power is available to Aloth via his grimoire, but when you cast Citzal's Enchanted Armory the grimoire goes away, preventing you from following the rest of the steps.
- Spawn a dummy (cre_dummy) via console to enter combat.
- Have Aloth cast Citzal's Enchanted Armory.
(- Wait 5-10 seconds to make it easier to for Enchanted Armory to expire before Martial Power.)
- Have Aloth cast Citzal's Martial Power.
- Wait for Citzal's Enchanted Armory to expire (it should expire before Citzal's Martial power.)
- Observe that Aloth is now semi-transparent:
3. Casting Citzal's Martial Power after Citzal's Enchanted Armory deselects your weapon set.
- Load the attached saved game.
- Use the console to give Citzal's Martial Power to Aloth.*
* This step is needed due to the first bug above. Citzal's Martial Power is available to Aloth via his grimoire, but when you cast Citzal's Enchanted Armory the grimoire goes away, preventing you from following the rest of the steps.
- Spawn a dummy (cre_dummy) via console to enter combat.
- Have Aloth cast Citzal's Enchanted Armory.
- Have Aloth cast Citzal's Martial Power.
- Observe that your weapon set is no longer selected (Aloth appears to be wielding nothing.)
- Click your weapon set.
- Observe that instead of swapping to the second weapon set as it would normally do when you click it, Aloth will simply unsheathe his primary weapon set (from Citzal's Enchanted Armory.)
When you follow the steps above, Citzal's Enchanted Armory appears in your inventory when you click your primary weapon set and Aloth unsheathes those weapons.
Caleb, buddy, sorry for cramming three bugs into one thread but they were related and it was so much more convenient for me XD
Edited by AndreaColombo
1
"Time is not your enemy. Forever is."
— Fall-From-Grace, Planescape: Torment
"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."
Question
AndreaColombo
Saved game: LINK
1. Using Citzal's Enchanted Armory removes all your other equipped items.
- Load the attached saved game.
- Access Aloth's inventory and observe he has some items equipped (Thaos's headdress, a pendant, a grimoire, and gloves.)
- Back to the game, spawn a dummy (cre_dummy) via console to enter combat.
- Have Aloth cast Citzal's Enchanted Armory.
- Go to Aloth's inventory.
- Observe that none of the items mentioned above is still equipped.
Aloth cannot cast from the grimoire anymore, or benefit from other equipment bonuses while under the effects of Citzal's Enchanted Armory. Similar to what was reported here (but not the same bug; may be related.)
2. Using Citzal's Martial Power with Citzal's Enchanted Armory makes you semi-invisible if the latter expires before the former.
- Load the attached saved game.
- Use the console to give Citzal's Martial Power to Aloth.*
* This step is needed due to the first bug above. Citzal's Martial Power is available to Aloth via his grimoire, but when you cast Citzal's Enchanted Armory the grimoire goes away, preventing you from following the rest of the steps.
- Spawn a dummy (cre_dummy) via console to enter combat.
- Have Aloth cast Citzal's Enchanted Armory.
(- Wait 5-10 seconds to make it easier to for Enchanted Armory to expire before Martial Power.)
- Have Aloth cast Citzal's Martial Power.
- Wait for Citzal's Enchanted Armory to expire (it should expire before Citzal's Martial power.)
- Observe that Aloth is now semi-transparent:
3. Casting Citzal's Martial Power after Citzal's Enchanted Armory deselects your weapon set.
- Load the attached saved game.
- Use the console to give Citzal's Martial Power to Aloth.*
* This step is needed due to the first bug above. Citzal's Martial Power is available to Aloth via his grimoire, but when you cast Citzal's Enchanted Armory the grimoire goes away, preventing you from following the rest of the steps.
- Spawn a dummy (cre_dummy) via console to enter combat.
- Have Aloth cast Citzal's Enchanted Armory.
- Have Aloth cast Citzal's Martial Power.
- Observe that your weapon set is no longer selected (Aloth appears to be wielding nothing.)
- Click your weapon set.
- Observe that instead of swapping to the second weapon set as it would normally do when you click it, Aloth will simply unsheathe his primary weapon set (from Citzal's Enchanted Armory.)
BONUS:
Remember this bug?
When you follow the steps above, Citzal's Enchanted Armory appears in your inventory when you click your primary weapon set and Aloth unsheathes those weapons.
Caleb, buddy, sorry for cramming three bugs into one thread but they were related and it was so much more convenient for me XD
Edited by AndreaColombo"Time is not your enemy. Forever is."
— Fall-From-Grace, Planescape: Torment
"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."
— Kvothe, The Wise Man's Fears
My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus
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