Hey, so I've been experiencing this bug both on live and now the beta (technically different Watchers although built and played very similarly). Since it's still happening I guess it's not on the invisible list of minor fixes. After Nemnok is summoned, I get to say one line, then he ignores me and I can only press End Dialogue. If I approach him after that he talks as though I had agreed to get him grimoires, and I can exchange them for permission to loot the chests but my quest progress is stuck there.
See the screenshots. There is nothing happening between these other than me walking up to Nemnok and speaking to him manually.
I might add that one difference I've noted is that on live, Nemnok's minions acted as though he were dead after our initial conversation. They were sad and disheartened. Now on beta they are dismissive towards me, which seems more appropriate.
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omgFIREBALLS
Hey, so I've been experiencing this bug both on live and now the beta (technically different Watchers although built and played very similarly). Since it's still happening I guess it's not on the invisible list of minor fixes. After Nemnok is summoned, I get to say one line, then he ignores me and I can only press End Dialogue. If I approach him after that he talks as though I had agreed to get him grimoires, and I can exchange them for permission to loot the chests but my quest progress is stuck there.
See the screenshots. There is nothing happening between these other than me walking up to Nemnok and speaking to him manually.
Save file and output log here.
I might add that one difference I've noted is that on live, Nemnok's minions acted as though he were dead after our initial conversation. They were sad and disheartened. Now on beta they are dismissive towards me, which seems more appropriate.
My Deadfire mods: Out With The Good | Waukeen's Berth | Carrying Voice | Nemnok's Congregation
Other Deadfire work: Deadfire skill check catalogue
Avowed skill calculator
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