June 1, 20187 yr Fighter: 2, 3, 4, 5 Paladin: 0, 1, 2, 4 Ranger: Barbarian: 0, 1, 2, 3, 8 Monk: 0, 1, 3, 4, 6, 9 Rogue: 0, 1, 3, 5, 7 Chanter: 4, 5, 7 Cipher: 0, 1, 5, 6 Wizard: 1, 3, 4, 8, 9 Druid: 3, 4, 5 (and 0 for shifters) Priest: 4, 5, 7, 8 (and 1 if at least one other character is a nature godlike) (and 3 if at least one other character is a berzerker) Edited June 1, 20187 yr by Lavitage
June 1, 20187 yr I am not certain that is a useful ressource without knowing which abilities we are talking about, but nonetheless, from the class I tested in depth, I think you are missing: Rogue: 8, Gambit is busted on dual wielders Cipher: 8, Time parasite is ridiculously OP Priest: potentially 9, depending of your deity; Summon Incarnate is garbage for Wael, meh for Magran, potent for Skaen, good for Berath, and broken for Eothas.
June 1, 20187 yr What's the Priest 3 ability for 'Zerker? Been thinking of making a Shaman, not much talk of it round these parts though
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