May 28, 20187 yr My unbroken warrior equipped with a shield can engage only 2 enemy is it a bug? Cause my shieldbearer pally can engage 3 it should be: 1 (base) 1 (unbroken/shieldbereear) 1 (shield) is it correct? i don't understand can somebody help me? i created a companion exatly like my PC and he can engage 3 enemies.. so definetly a bug, any solution? Edited May 28, 20187 yr by Edolamberto
May 29, 20187 yr There is no base engagement in Deadfire. A Shieldbearer and an Unbroken should both have 2 slots when using a shield. Don't know where the 3rd might come from. Edited May 29, 20187 yr by Boeroer Deadfire Community Patch: Nexus Mods
May 29, 20187 yr There is no base engagement in Deadfire. A Shieldbearer and an Unbroken should both have 2 slots when using a shield. Don't know where the 3rd might come from. Oh so base engagement is gone in Deadfire? That explained why the most enemies in the game cannot engage... Honestly I prefer pillar one's way that everybody has at least one engagement, any reason why they changed it in DF?
May 29, 20187 yr Author There is no base engagement in Deadfire. A Shieldbearer and an Unbroken should both have 2 slots when using a shield. Don't know where the 3rd might come from.what? Are u absolutly sure? But why a brand new custom unbroken companion with a shield can engage 3 enemy? I tested this several time with console dummy
May 29, 20187 yr Author i tested also with a naked wizard wielding only 1 melee weapon... and he can engage 1 enemy! so there must be 1 base engagment also a devoted fighter with a shield can still engage 2 enemy! 1 base, 1 shield.. 2 enemy exatly like my unbroken PC ahah what's the reason to get unbroken can someone test this too? Edited May 29, 20187 yr by Edolamberto
May 29, 20187 yr Hm, maye that got changed. Because I had melee chars in the beta who couldn't engage and it was said by Josh that engagement is exclusive to certain abilities/modals/enchantments now. If your MC has less engagement slots than a similar adventurer with the same items then it seems to be a bug. Edited May 29, 20187 yr by Boeroer Deadfire Community Patch: Nexus Mods
May 29, 20187 yr Author Hm, maye that got changed. Because I had melee chars in the beta who couldn't engage and it was said by Josh that engagement is exclusive to certain abilities/modals/enchantments now. If your MC has less engagement slots than a similar adventurer with the same items then it seems to be a bug. damn Thanks anyway
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