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No Translation for the Rum Runners DLC?


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Posted

Hello Glurak and Xaratas,

 

There should be German translations for all the alcohols and Mirke related DLC strings in the build you have. My QA team is also seeing the German translations.

 

Could either of you give me some examples of which words are appearing in English instead of German so we can look into this more?

 

Thanks,

David

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Posted

Hello Glurak and Xaratas,

 

There should be German translations for all the alcohols and Mirke related DLC strings in the build you have. My QA team is also seeing the German translations.

 

Could either of you give me some examples of which words are appearing in English instead of German so we can look into this more?

 

Thanks,

David

 

 

i found out the problem is that i used the german Translation Mod FIx. That wasnt updated for the DLC. Sorry.  The mod is now Updated and works with the DLC. 

Twitch channel https://www.twitch.tv/gluurak

My Pillars of Eternity Let's Play playlist: http://bit.ly/2tlcVR5

My Youtube Channel: https://www.youtube.com/GlurakLP

My Suikoden German Translation Project: http://www.snes-projects.de/forum/index.php?page=Thread&threadID=3131

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Posted

Hi David,

I thought about using the override path at first. But concluded against it.

As we have changed nearly all texts (typographical quotation marks and such) we would have to overwrite nearly all strings anyway.

We would still have the problem with the change tracking that we have now.

 

Counterquestion: Does the override mechanic works with the new laxa folder? Was it tested?

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