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Posted (edited)

Decided to take pictures of this before and after picking up the reward-type item, as I've noticed the inconsistency in value from time to time. Other times the value simply isn't listed on the pop-up box, like for gems and ingredients (not always, but sometimes).

 

Here you can see the very low value of a unique mace that I'm getting as a reward. It's probably the base value for a mace. The second image is from when I do the same right-clicking, but this time the item was in my inventory.

 

As you can more easily see when comparing the images side-by-side, the item type isn't listed on the first picture. Sometimes this can be frustrating as it's not always obvious what type of item it is.

post-165682-0-45133600-1526930582_thumb.jpg

post-165682-0-82455600-1526930589_thumb.jpg

Edited by PangaeaACDC

5 answers to this question

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  • 0
Posted

Those two maces differ in damage, accuracy, attack time and recovery time.  Could this account for difference in price?

 

Does anyone know if there some random stats involved in loot, or leveling of reward items based on when you get them that could explain this as an expected outcome?

I cannot - yet I must. How do you calculate that? At what point on the graph do "must" and "cannot" meet? Yet I must - but I cannot! ~ Ro-Man

  • 0
Posted

It's the exact same mace. The differences you noticed is due to attributes affecting damage and such, which only show once it's in the inventory.

  • 0
Posted

Happens with a lot of items (belts etc.) when previewing them with mouse-over or right-click when acquiring them in the little text-window. I noticed it for all the stuff you can get out of random locations like towers and ship-wrecks as well.

  • 0
Posted
Greetings,

 

Thank you for taking the time and notifying us regarding this issue :) I do believe this to be fixed in the most recent patch 1.1. Should you have any additional questions let us know!

 

Cheers.

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