I have currently come to a complete halt in my playtrough due to not being able to visit Queen's Berth.
I have run trough that area multiple times, but today when I loaded my savegame I would consistently crash few seconds after loading the zone.
I have had a good 50 hours played so far.
I have attached the output log and the DxDiag.txt system specs.
Output log does have an interesting unhandled error:
ArgumentException:TheObject you want to instantiate isnull.
at UnityEngine.Object.CheckNullArgument(System.Object arg,System.String message)[0x00000]in<filename unknown>:0
at UnityEngine.Object.Instantiate[GameObject](UnityEngine.GameObject original)[0x00000]in<filename unknown>:0
at Game.ResourceManager.InstantiateObject[GameObject](UnityEngine.Object asset,Vector3 position,Quaternion rotation,ContainerTypeContainerTypeToParentUnder)[0x00000]in<filename unknown>:0
at Game.ResourceManager.InstantiateObject[GameObject](UnityEngine.Object asset,ContainerTypeContainerTypeToParentUnder)[0x00000]in<filename unknown>:0
at AudioBank.Awake()[0x00000]in<filename unknown>:0UnityEngine.GameObject:SetActive(Boolean)Game.RootObjectContainer:ActivateRootObject()Game.LoadedScene:ActivateScene()Game.SceneLoadManager:ActivateScene(LoadedScene,LoadedScene)Game.<LoadAndSwitchToSceneWhenReadyRoutine>c__Iterator3:MoveNext()UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator,IntPtr)(Filename:Line:-1)
ERROR:"Meeting"(MeetingPoint) contains waypoints that are part of a patrol (have "Next Waypoint"set)!
Question
sigurdtheone
I have currently come to a complete halt in my playtrough due to not being able to visit Queen's Berth.
I have run trough that area multiple times, but today when I loaded my savegame I would consistently crash few seconds after loading the zone.
I have had a good 50 hours played so far.
I have attached the output log and the DxDiag.txt system specs.
Output log does have an interesting unhandled error:
Savegames uploaded here:
https://www.thesociety.dk/files/general/POE2-Savegames-21052018.zip
I have attempted entering from multiple entrances.
I have attempted loading a savegame prior to going to Neketaka for the first time, however, upon going to neketaka it still crashes.
The area seems to load, but crashes after a few seconds.
I hope there's a solution to this, because it has pretty much hampered my playtrough.
Kind Regards,
- Sigurd
DxDiag.txtFetching info...
output_log.txtFetching info...
1 answer to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now