I'm experiencing a game stopping crash in Fort Deadlight.
I've just had a drinking contest, won it, and a guard comes down the stairs. I take the opportunity to go up the stairs, and the game crashes.
The odd thing is that although I the screen locks up and stops redrawing the audio continues in the background. So i hear the interactions playing out as if I'm still playing. The guard comes back up the stairs, tells me I'm not meant to be up there etc etc.
If I alt-tab out and try to return to the game screen it never redraws, I have to ctrl-alt-del to end the task.
Question
Gomisan
I'm experiencing a game stopping crash in Fort Deadlight.
I've just had a drinking contest, won it, and a guard comes down the stairs. I take the opportunity to go up the stairs, and the game crashes.
The odd thing is that although I the screen locks up and stops redrawing the audio continues in the background. So i hear the interactions playing out as if I'm still playing. The guard comes back up the stairs, tells me I'm not meant to be up there etc etc.
If I alt-tab out and try to return to the game screen it never redraws, I have to ctrl-alt-del to end the task.
https://www.dropbox.com/s/6gqry2xgri97a9c/20180518_POE2_Crashe.zip?dl=0
I've included dxdiag, save 'just' before the crash and the output log in the ZIP file linked above.
Most of the output log is the following error repeated:
d3d11: failed to create staging 2D texture w=157 h=192 d3dfmt=65 [887a0005]
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