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  1. For instance.. if I just run straight through the front door and kill Raedric without talking to the priest up stairs or dealing with the necromancer chick, does it effect the amount of xp I get from the quest at the end? Or is it more efficient to just bypass everything.
  2. I have taken this great post as a stepping stone for us towards a solution for that hotly debated xp system issue. This thread is all about the proposed idea by redneckdevil, nothing else. If you just want to pour your heart out about which xp system you prefer, such as kill xp or quest-xp-only...
  3. So, a lot of discussion on the XP system. I will say I will be dissapointed if Obsidian decides to turn around and re-introduce XP per foe. And since we're so soon into development, why not use a system that's so userfriendly for developers (and thus, modmakers) that it saves time for so much more...
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