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Showing results for tags 'triple crown'.
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I just finished the Ultimate achievement in the first game, so I want to play the second one now I was looking for builds here but all are from old versions, which builds are quite strong in the current patch for Triple Crown (party)? Preferably paladin, cypher or wiz if possible. I know that I should do any build, but I don't wanna a weak build and die every time.
I'm planning on running: Fighter Barbarian War Chanter Battle Mage or Regular Wizard Wizard Rogue Build suggestions welcome. Or should I sub a Priest in?
I've been thinking of starting a solo triple crown run with a druid, and I'm looking for suggestions. I haven't used druids much since the beta, and I've only used tank characters in a solo environment, so any input would be useful. In terms of race, I'm thinking probably Wood Elf, Aumauauauaua, Moonlike ... I dunno. Like I said, any input. For the attribute spread, max Int/Might and minimum Perception are obvious, but I'm not sure whether to bother with Con and Dex. I hear Fast Runner or whatever it's called is good for lighter characters in solo play, as well as Deep Pockets. Is that accurate? Aside from that, should I just stick to the elemental damage bonus talents? And obviously spiritshift trails off pretty quickly, but since it's supposedly good at early levels: what's a reliable shift to start with?
I really need help. I read that some of you guys actually make it through the game on PotD solo, and I just don't understand how. Ok so I've beat the game over and over and decided I wanted to try the PotD solo adventure. I'll save triple crown to after I manage to make my way through the normal save/load trial and error. But, after spending perhaps 30 hours trying most things, I can not get past the temple level 2 (yes, just in the beginning). When I say I have tried most things, I mean most things. I've tried Barbarian, Fighter, Paladin, Rogue, Cipher and Wizard. I've scouted every area for loot/enemies that I can handle. Basically my run looks the same every time I try a new class now, as I can't find anything else to boost my character with. I've read the various topics on the subject so I got a few starting pointers and the results are like this when I reach the shadows of the temple: Fine 2-handed weapon, Fine 1 handed weapon, Fine bow Large door shield from Smith quest. Double rings, tried both deflection + protection and double deflection. The DR belt from smith Cloak from starting area OR sometimes the game is nice to me and gives me Rymrgand's Mantle. Despite trying various rest / order things which does affect the loot I get from the box, sometimes the game won't budge and insist on giving me a ring, which I don't need cause I can find 2 others. Crafted potions + Fan of flame scrolls intending to use them on the perma freeze shadow. Using all kinds of food to get boost. I've tried most combinations of weapons and shields. As well as 1 hand no shield and 2 handed weapons. I'm usually around lvl 3.7 when I get to the temple. The best success I've had was with Fighter and Barb, both reached the room just before the Flail which is why I am there in the first place, but cannot win versus the perma stun shadow guy. I've tried using the ooze present to body block the shadow to cast my 2 scrolls of fire but, unless I reload 99 times just for that purpose, I'm never successful. "Graze, miss, graze, hit, miss" etc. Even two hits with it is not enough to kill it most of the time! How do you actually progress further in the game? Can you get to level 4 before the temple? The one quest I can't really finish on neither of my characters that could help is the Compass place. The champion + scirmisher perma stun is too much. Sometimes I can barely get passed the spiders in the room before the bells, which really puts me off.