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Showing results for tags 'throwing'.
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Hello Devs and Survivors. I am well aware this has been spoken about in the past but it cannot hurt to push more awareness for a feature. As the title above suggests I'm addressing thrown weapons and how incredibly difficult they are to locate once they leave your hand. Honestly this goes for anytime a weapon leaves your hand wether it's Gnats or wether youve chosen to huck your spear for a high damage finishing move. My suggestion is to drastically increase the range of the waypoint leading you to said weapon. I'm talking like seeing a weapon marker in the pond from the picnic table. Now what if you can't get a weapon and the icon just sits there forever taunting you. Automatically picking up lost items outside of combat that came from your hotbar is my next humble suggestion with a small active radius around the player to help obtain weapons and tools that have found themselves in...less that accessible places due to phyics. For example I just lost my Spear outside of a Boss arena because I speared an enemy and when the bug was harvested my spear skittered behind the mesh in the wall. If I had auto pick up with like a 5ft radius I could have obtained the spear from behind the wall and faired better in the fight. Thank you for your time and consideration.
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Hello Obsidian, I love the game so far and can’t wait to see what you have in store for the future. My main complaint is the ability the throw hammers, axes, and bows. I think this should be removed. I have lost multiple high level tools and weapons from accidentally hitting the wrong button by mistake and I don’t realize it right away sometimes. Please remove this feature. Throwing spears and rocks makes sense. Throwing a hammer or a bow, does not. Thank you,