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After playing Grounded 2 for a while now and having completed all content available up to the Pumpkin Patch update (the most recent update; I will keep playing when new updates come out), I noticed a couple of additions which could greatly help Grounded 2 in the future. First is the Buggy Armor Welding Station. In this station, the player may craft different buggy armors which they can equip and unequip, each giving the buggy the respective upgrade (P.S. you can only swap buggy armors at the station). For example, with the new Ladybug Buggy, you could be able to switch between the current water reservoir, which does lots of stun to flying enemies, or you could, for example, switch it for armor with spikes so instead of being able to shoot, whatever attacks the buggy takes damage. I think there should be a couple of variations to this. First: The normal water cannon can be overcharged using a Spicy Candy or an Evercharcoal chunk. What this should do is halve the ammo due to the heat evaporating some of it; however, the water cannon has hugely improved shot speed and velocity due to the air pressure in the tank. Or maybe instead have a bigger tank of water which results in the buggy becoming slower at the trade-off of getting more ammo — Tier 2. Second: A flamethrower-style tank which sprays like a flamethrower, dealing Spicy damage and building up Sizzle very fast, with fast attack speed and very close range. Its main purpose would be to deal damage fast and build up Sizzle fast — Tier 3. Third: An acid cannon which shoots sticky Sour globs that slow down the enemy it hits along with applying Tang, and if hitting the ground, then creating a puddle which builds up Tang but slower (like a nerfed Rust Beetle) — Tier 3. Fourth: Having an ice beam-type attack which freezes enemies after shooting at them for some time, dealing Fresh damage — Tier 3. For the other buggies, there would be different upgrades depending on what they specialize in, for example: The Ant Buggy can swap between its current armor and a carriage which reduces run speed and prevents jumping; however, it can hold many planks at once. The Spider Buggy could get an upgrade to its speed, as I see it as more of a scouting buggy. So its upgrade should have added appendages to the end of the buggy's legs to make them bigger, and thus it goes faster while running, at the trade-off of it having low HP and attack damage. As for the composter, in the first game I never really used gardening much other than growing Muscle Sprouts for smoothies, so I believe they should add the pumpkin seeds to the growing pool so you can grow 4 seeds or something like that from the planters. Other than that, however, I believe they should add a new building called the Composter, in which you should be able to put food for it to not only spoil faster but to give you more compost materials to use when composting. Because currently you can use spoiled meat and rotten food, which either need to be left to go bad (spoiled meat) or need to be slowly extracted from foods like the hotdog, which only drop a couple at a time when broken. Maybe the compost could have recipes for specialized garden consumables like "Meat Compost," crafted from 2 spoiled meat, 1 rotten food, and 1 fertilizer, and when used it gives the plant (+35% green thumb chance and reduce growing time by 20%), this would help the current problem of gardening being so time consuming.
