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  1. Oddly enough I haven't seen topic like this here, so I will be first to start. In this thread we post things and features from our favourite RPGs we'd love to see in Project Eternity. I'll start with few games I have known and loved very dearly. Fallout 1&2: -Humour (some might find it bit childish though) -Very high verbal quality of dialog -Ability to talk your way out of most conflicts (if having necessary stats&skills) -Very free exploration (esp. Fallout 2) -Ending slides -Refreshingly daring take on sex (especially for it's time) -Random encounters (funny and scripted ones, not boring monsters-only ones) Baldur's Gate 1&2: -Cities that feel big -Characters (some might find some of them annoying though) -Banter Planescape Torment: -Philosophy -Story of personal exploration and rediscovery -Nice bestiary -Very alien world (planescape is interesting setting) -Ability to lots of interesting things through dialogue -Characters (very bizarre and unique, but very lovable) Arcanum: -Lots of Choices and Consequences -Ability to create very diverse characters -Race, gender and sometimes even clothes having profound effects on dialogue -Raise spirit ability (sadly underused by game) -Some great characters (ie. Geoffrey, Torian Kel, Magnus and most of voiced ones, aside Virgil) -Interesting lore flavouring books Morrowind: -Lots of unique loot -Interesting books (like Arcanum, but lot of more) KotOR 1&2: -Full-blown evil path (even if just silly puppy kicking in KoTOR 1)
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