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Showing results for tags 'graphic bug'.
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I can hopefully explain this without the need for a screenshot. The shoulder pads added by an Armoring Mod to the Halcyon Holdings (black & white) version of the Ordnance Control Armor are the wrong colour. It currently uses the bright blue and yellow shoulder pads that the MSI version of the armour also uses. It's pretty jarring and unsightly to see bright yellow shoulder pads on an otherwise monochrome piece of gear. I don't know if other shoulder pad colour schemes are wrong for any other armours but for the Ordnance Control Armor I managed to test the Rizzo's (pink & blue), C&P (red & gold), Spacer's Choice (green & grey) and MSI (blue & yellow) versions and they are all fine. I get that there are probably more pressing bugs to deal with and this is only a minor bug, but I thought I should report it in case it hasn't been already.
Guys, what's going on with textures on PS4? It looks like half of the objects in-game doesn't have textures at all! Also very weird lighting changes and weapon textures loading while aiming. Am I the only one who has these problems? I'm very confused, because this is the worst textures I ever saw on PS4. Playing on PS4 Pro, 4K 50" TV
Graphic Bug Screenshot Link See screenshots poe_bug_15-05-15_missing map x at first look_linux mint poe_bug_15-05-15_missing map x at second look_linux mint The first time opening the map screen (I use the keyboard shortcut 'm'), the map screen 'x' close icon does not appear. After closing then re-opening the map screen, the 'x' close icon is there. Every time after shows the 'x' icon. Note that even though it does not appear the first time, I can still click where the 'x' should be to close the window. SYSTEM SPECS Game Version: v1.0.5.0567 / GoG (Also present in v220.127.116.110) Operating System: Linux Mint 17.1 / Xfce 64 Processor: 4x Intel® Core™ i5-3470 CPU @ 3.20GHz Memory: 4001MB Resolution: 1280x1024 OpenGL Renderer: Gallium 0.4 on AMD CAICOS