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Osvir posted a topic in Pillars of Eternity: General Discussion (NO SPOILERS)An adventurers best friend! ~ Maybe not, but still making this thread out of curiosity. Not the "?" in the "shovel" tag. Like always, this thread is simply material and my own "philosophical" thoughts on "Could this work in P:E?". Could it work in the IE games? Do we dig for treasures? Would you require shovels? Is this taking it too far? Gold, Treasure, a pitfall which takes you to a dungeon (You dig through some roof and fall down). On Mortality Mode: Dig a Grave for your fallen companion, although that might take it a bit far. Easy to implement? Yes. It's a button in some form of UI or HUD~and it has a [LOG] function "You dig" + % of finding something (not abusable). Great for finding riddles, clues, heck maybe even be able to disarm or dismantle a trap. Prone! Digging might allow you to crawl under some sort of wall. Thoughts?