With newest version ( I assume after updating to 3.0/WM2), changing the attributes of the Obsidian companions such as Sagani no longer works, unlike previous versions. While you can change in game with AttributeScore, any reload from a save sets the companions attribute stats back to default. Apparently they are now picking up companion default attribute scores from a table somewhere on loading a save. Atfer patching game discretly changed previous values of companions attributes modified earlier by console to default, so entire gameplay also changed... Changing atttributes for companions with conosle it was big advantage... Now we forced to choose npc and theirs stories or customize own party. Personally I spent huge amount of time on writting attribute console commands to adjust my companions stats. I prefer playthrough with Companions, which You created, and with their intresting stories,dialogs.In that way, immersion, atmosphere is a way much better,scripted interactions, influence on conversations etc.
At the same time I admire option to change their stats via console command and adjust to my game style, which is very important to level of difficulty of the game.Now I'm kind of stuck, couse whole game I was playing with companions,with modified attributes at beginning , customize on that theirs builds, and now I'm forced to either create whole new team or completely change build of companions with default stats ,which it's pretty impossible , since PoTD, and prefered style requires specific build with related attributes, not with just average 10-10 stats etc. pls make it happen( no idea how much effort it demands, but maybe it would be little fast fix for devs and so important aspect for players) , this feature mean a lot for players and their playthrough with companions Some quotes from another players, who looking for it also: Everyone else, for whom playthrough with companions is major feature, pls support this request. greetings