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Showing results for tags 'Volumetric'.
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I was wondering—will Pillars of Eternity have volumetric effects for stuff like smoke, fog, fire, lighting, weather, etc.? I know they tend to be quite exacting on the hardware, but with pre-rendered backdrops and (relatively) low-poly 3D models the game would probably more than make up for that. Besides, I guess they could be made optional via the graphics menu? It would be pretty darn kewl