I was wondering—will Pillars of Eternity have volumetric effects for stuff like smoke, fog, fire, lighting, weather, etc.?
I know they tend to be quite exacting on the hardware, but with pre-rendered backdrops and (relatively) low-poly 3D models the game would probably more than make up for that. Besides, I guess they could be made optional via the graphics menu?
It would be pretty darn kewl