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Update by Josh Sawyer, Project Director and Brandon Adler, Lead Producer Hey, everyone. After two and a half years, we're happy that you're finally going be able to get your hands on Pillars of Eternity. It's been a great pleasure to work on a traditional PC RPG again and it wouldn't have been possible without your interest, support, and feedback. We hope that playing Pillars of Eternity gives you the same feelings you had when you played the Infinity Engine games. Many of you have told us how much these games have meant to you over the years. It's always been our goal to recapture that experience as well as we can. We've worked hard to provide you with a beautiful world to explore, flexible systems that allow you to build all the characters and parties you can dream up, and a rich story that responds to the choices you make. Nothing can replace the Infinity Engine games, but we hope Pillars of Eternity is a worthy successor to that heritage. Thank you again for all you have done. -Josh Sawyer Kickstarter Tiers and Special Editions Due to popular demand we have created special Kickstarter Backer editions on both Steam and GOG. These editions match the retail versions of the Hero, Champion, and Royal editions, but they come with a few extra Kickstarter goodies. When you go onto your Products page on the Backer Portal you will see which Kickstarter edition was granted to your Kickstarter tier. This was done so that people could download their rewards in multiple places. Unfortunately, we were unable to map every tier perfectly. We have many tiers, many different combinations of add-ons, and only a few Kickstarter editions. Don't worry, though, because if your Kickstarter edition doesn't come with a reward you should be getting for your Kickstarter tier you can download it from the Backer Portal. In fact, the Backer Portal is the official way to download your rewards - we will always have them available for you on the Portal. If you would like to see what products come with your Backer tier you can find that information by going to your Orders page on the Backer Portal. If you expand your order you can click on the "What does this include?" link to see all of your rewards associated with the order. Steps to Redeem Your Items All of the steps outlined below have assumed that you have set up your account and confirmed your pledge. If you have questions about confirming your pledge, please read through our previous update on how to do so. If you follow these steps below, you will able to redeem your rewards: Head to the Backer Portal and go to your My Products page. Each entry on the Products tab is a reward that you can redeem. Depending on your tier you may have many different types of products to redeem. Let's start with redeeming a game code for your platform of choice. First step in redeeming the key to your copy of the game is to click on the game's entry to expand it. Once expanded click on the "Choose Platform" button to bring up a menu where you can select your preferred platform. We offer the choice between Steam and GOG. Once you have selected your platform you can press "Generate Key" to create a download key. Note that once you have generated a key for a platform it may not be changed in the future. Choose wisely. After your game key is generated you will be given instructions on how to redeem the key in your platform of choice. If you are redeeming a different type of reward, a PDF of the Campaign Almanac, for example, the process is the same. Expand the product entry and click the button to download the reward. And that's it. Using the processes described above you will be able to generate game keys and download all of your available rewards. As more rewards are finished, like the documentary, they will appear on your list of rewards to redeem. You may download your rewards as much as you like, but there is a short time limit on each link that is generated by the Backer Portal. If you are attempting to download from an old link, it is best to generate a new one by going through the process above. Documentary and Novella As most of you know we will be releasing the documentary and the novella after we release the game. For the documentary, this was to ensure that you could view the full journey of Pillars' creation - including the release of the game and launch party, and for the novella, that it is done at the highest quality for Backers. Both of these items will not be available on the Backer Portal initially, but once they are released you will be able to download them like any other reward. Printed Rewards If you are not getting the printed Strategy Guide and Collector's Book, but you would like one, you still have a chance to purchase them. Dark Horse - Collector's Guide We partnered with Dark Horse to bring you the Pillars of Eternity Collector's Book. Where the Prima Strategy Guide will be your go-to companion for all your walkthrough and strategy needs, the Collector's Book is there to satisfy the most hardcore lore enthusiasts. Whether your pledge included a physical copy or a digital copy, the Collector's Book is something we're sure you'll be happy with. We're very proud of it and we think Dark Horse did an amazing job bringing it to life. The content of the book covers everything you would want to know about the world of Eora. Among the many informative chapters, you'll find detailed information on the people and gods, as well as the history of the Eastern Reach and recent events. There's even a detailed bestiary explaining the origins and habits of Eora's creatures. It's available for order from a variety of online retailers including Amazon, Barnes & Noble, and Random House. Prima Games - Collector's Edition Strategy Guide We've been hard at work collaborating with Prima Games on the strategy guide for Pillars of Eternity. The folks over at Prima Games are not only working on creating the awesome Digital Guide for you Backers, but will also be releasing a beautifully printed copy of the guide. Pillars of Eternity is a big RPG, and Prima Games is working to make sure that every inch of our huge game world is covered. The guide will include: Main Quest: A comprehensive walkthrough of the main story. Side Quests and Tasks: An easy reference to all side quests. Atlas: Maps for all critical locations in the vast world of Eora. Training: How to create a character and expertly assign points to attributes and skills. Achievements, Secrets, and exclusive bonuses. The guide will also feature a Thank You section. If you pledged at a tier that included getting your name in the game's credits, you'll also find yourself featured here! As an added plus, all physical copies of the guide will include an access code for a free digital guide, viewable on any connected device. If you missed out on pledging for the strategy guide, the Collector's Edition Guide is a great option for getting all the tips and tricks you'll need for your journey through Eora. To grab your copy of the Collector's Edition Strategy Guide head here. That's it, everyone. We really appreciate everything you have done for us. Now go redeem your game keys and be prepared to get sucked into Pillars of Eternity.
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Steps to Redeem Your Items All of the steps outlined below have assumed that you have set up your account and confirmed your pledge. If you have questions about confirming your pledge, please read through our previous update on how to do so. If you follow these steps below, you will able to redeem your rewards: Head to the Backer Portal and go to your My Products page. Each entry on the Products tab is a reward that you can redeem. Depending on your tier you may have many different types of products to redeem. Let's start with redeeming a game code for your platform of choice. First step in redeeming the key to your copy of the game is to click on the game's entry to expand it. Once expanded click on the "Choose Platform" button to bring up a menu where you can select your preferred platform. We offer the choice between Steam and GOG. Once you have selected your platform you can press "Generate Key" to create a download key. Note that once you have generated a key for a platform it may not be changed in the future. Choose wisely. After your game key is generated you will be given instructions on how to redeem the key in your platform of choice. If you are redeeming a different type of reward, a PDF of the Campaign Almanac, for example, the process is the same. Expand the product entry and click the button to download the reward. And that's it. Using the processes described above you will be able to generate game keys and download all of your available rewards. As more rewards are finished, like the documentary, they will appear on your list of rewards to redeem. You may download your rewards as much as you like, but there is a short time limit on each link that is generated by the Backer Portal. If you are attempting to download from an old link, it is best to generate a new one by going through the process above.
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Update by Brandon Adler, Lead Producer Hey, everyone. We have some important information for you regarding the Backer Beta and how to manage your pledge. We also have exciting news for you regarding Wasteland 2 keys and how you can get your key from the backer portal. Our next update will be focused on how to redeem your Eternity beta keys and special Backer Beta information. Important Backer Information A few very important changes will be happening on August 22nd. First, we will be ending the crowdfunding period for Eternity. This means that as of August 22nd, you will only be able to preorder the game and will be unable to back the game at reduced prices. If you have already backed the game before August 22nd this won't have any effect on you, but if you would like to back an additional copy of the game at reduced prices or buy any add-ons, please make sure you do it before August 22nd. Second, we are completely locking all tiers on August 22nd. This is necessary so we can start the manufacturing process for the various fulfillment rewards. We are going to completely lock down all surveys as well. We locked these surveys a few months ago for anyone that had in-game content (items, NPCs, inns, etc.), but we were still allowing people to enter in content for their credits and memorial stones. So, if you have any remaining credits or memorial stone surveys to finish, please do so before the 22nd. Wasteland 2 If you backed a tier which included a Wasteland 2 key we have exciting news for you. Starting now, you can head over to the Products tab in your Account Profile to snag your Wasteland 2 Steam key. Please note: Only Steam keys are presently available. If you want Wasteland 2 on GOG, that won’t be available until InXile has released the game. On the account page, you will want to click the link on the left that reads "Products." This tab displays all of the products you have associated with your account. Click on the Wasteland 2 entry to expand the entry. Once the Wasteland 2 entry is expanded, click on the "Generate" button. You will be asked to confirm that you would like to generate a key for Wasteland 2. If you wish to generate a key at that time, press the "Generate Key" button. If you generate a key, you should see a banner at the top of the tab that confirms your success. Expand the Wasteland 2 entry again and you should see your key with instructions in how to install it on Steam. Enjoy your post-apocalyptic experience! Backer Portal Additions Darren and the web support team have been hard at work adding some additional functionality into the backer portal to make it easier to manage your pledge and your account. Below we will discuss a couple of the new features and how to use them. Address Verification For those of you that will have physical goods shipped to you, you may now view your address on record. If you have a physical goods order, please verify that the address we have on file is correct. You’ll have some time to update us if not; we’ll let you know exactly when we need to stop taking address changes. Once you are on your Account Profile page, you can click on the "Addresses" tab and view your default address on record. If this address is incorrect, you can click the Edit link below the address to update us. For now this will bring you to a form where you can request that the Obsidian team changes your address, but in the future we will add in functionality for backers to edit their addresses directly. Add-on Purchases One of the cool new features we have been working on is the ability for backers to purchase additional add-ons without having to create a new order or cancel existing orders. This means if you would like to add a beta key add-on (or any other add-on) to your order you can do so easily. It is as easy as heading to your pledge management page and pressing the "Buy Addons" button. This will take you to a list of add-ons that we have available for purchase. Please note: Physical addons will no longer be available after August 22nd! Backer Beta Backer Beta is still on track to be released on August 18th. There were some key pieces of information I wanted to make sure everyone knew about, though: We will be releasing the Backer Beta on Steam only. The reason for this is because Steam makes the process of uploading new builds much easier than other platforms. This will allow us to put out updated versions of the game more quickly than we could otherwise. The main game will still be available on all previously promised options (Steam, GOG, etc.) You will be able to download your Backer Beta key from our backer portal. Once we release the Backer Beta, we will send instructions on how to get your key. The Backer Beta key WILL NOT be the same key that you use to get the final game. It will only give you access to the beta version of the game. The main reason we are doing this is so that backers are not locked into Steam for the final version of the game. For example, you can use Steam for the Backer Beta and GOG for your retail copy of the game if you wish. For feedback, we will be creating a special forum for Backer Beta discussions and bug reports. Our QA Lead, Matthew Sheets, will be on the forums often to collect data and get it input into issues for the team to fix. Initially, we are releasing the Backer Beta on Windows only. We are still working out a few kinks on Mac and Linux, but we expect that we will be able to release those a few weeks after our initial release, if not sooner. We want to get Mac and Linux players in the game as soon as possible too. That's it for the update. Our next update will be when we release the Backer Beta!
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Update by Brandon Adler, Producer After months of hard work we are happy to present to you with Project Eternity's BIG update. We have lots of stuff to go over, so let's get into it. Teaser Trailer Through the hard work of the Project Eternity team we are proud to present our first in-game teaser trailer. Click to view the gameplay teaser. New Name If you've finished the teaser (and you've finished it, haven't you?) then you know we have another big announcement. Project Eternity is now officially known as Pillars of Eternity. In addition to that, we have a nifty new logo courtesy of Kaz: The new Pillars of Eternity logo. Backer Portal Pillars of Eternity now has a new Backer Portal! You can visit it by going here. First things first, let's get into how you manage your pledges. To manage your pledge, click the link in the highlighted area. In the image above you will notice a section outlined in a red box. Inside this box is a link to the pledge management page. There are actually a few different ways to get to the pledge management page (there is also a link on the top bar, for example), but this is the easiest from the home page. Click the link in the box and you will head to the pledge management page. From this page you can manage all of your pledges or link new ones. The pledge management page is your first stop in collecting rewards. On this page you can do the following: Review any pledges linked to your account’s email address.Under the Your Pledges section we will list all of the pledges that are linked to the email address you have listed in your account. You can review these pledges and make sure that everything is correct. Link an additional email address to your account.You may have multiple pledges from multiple email addresses that you would like to associate with your account. By clicking the link in the Your Pledges section you can enter in another email address to link to your account. You will then be sent a confirmation email to the address provided. Once confirmed, any pledges linked to that email address will be shown under the Your Pledges section. Confirm what pledges should be used for.If you have pledged an amount equal to your selected tier on Kickstarter or PayPal the Backer Portal will automatically figure out what your pledge should be used for. On the other hand if you pledged an amount different than your selected tier level you will need to specify what the additional money or pledges were intended for. This can be anything from an add-on, to shipping, to a donation. If you need help you can select the option for Obsidian to contact you. We will contact you as soon as possible and get everything squared away. Keep in mind that if you choose for an Obsidian employee to contact you, your account will be locked until a representative has helped you. This is to prevent any incorrect selections. You can confirm and upgrade your tier on the reward management page. Next, you will be taken to the reward selection page. On this page you will be able to confirm your reward selection by selecting the appropriate tier listed. If you are eligible for a tier upgrade, you can select one of those options instead of what you originally pledged. Don’t worry about the price differences, we will take care of that when you checkout. If you missed any add-ons during the Kickstarter, you can add them here. Did you forget to grab a Pillars of Eternity t-shirt during the Kickstarter? No need to fret, after selecting your rewards, you can choose any add-ons that you would like to add to your pledge. You will find everything from shirts, to mouse pads, to Chris Avellone’s novella. You can review your order before finalizing it. Once you are finished choosing your rewards and add-ons, you will have an opportunity to review your order before checking out. Fill out your shipping info, if needed. If you have any physical goods, you will need to enter your shipping information. If you upgraded or added rewards, you will need to pay with a credit card or PayPal. If your pledge covers all of your rewards and add-ons you have selected then you just need to confirm one last time. If you have selected a more expensive tier or additional add-ons, then you will be prompted to pay with a credit card or a PayPal account. Fill out surveys for any in-game rewards. For those of you that have in-game rewards that require your help (Credits, Memorial Stones, NPCs, Items, Inns, Portraits, Adventuring Parties, etc.) or add-ons that require more information (shirts), we have surveys for you to fill out. Just click on the link once you have checked out or go to your profile to find all of the surveys you are eligible for. Filling out the surveys is as easy as choosing whatever you would like from the various selection boxes and filling out any text for in-game rewards. If you don’t have enough time to fill out the survey in one sitting, just press the save button at the bottom of the page. Your answers will be saved for the next time you enter the survey. Once you are happy with your answers, you can choose to submit your survey. Congratulations! Your rewards are now confirmed and any surveys you have are filled out. All that’s left to do is check out the areas of the Backer Portal. You can find more information about the game, videos, screenshots, and wallpapers. Stretch Goal Poll We've always taken your pledges seriously and we remain committed to giving our backers every stretch goal you reached during the Kickstarter campaign. Budgeting a game of this size can be daunting, but we always remember the cornerstones of our pitch and the features you funded. Even so, there are two things we know a lot of you have asked for: more wilderness areas and more companions. Both of these are very time-consuming, but we understand why so many people want them. Because we've seen these requests more than a few times, we would like to ask the community if you would be interested in new stretch goals to fund additional development. If not, no worries: we're still going to deliver on everything you've backed. Please let us know your thoughts in this thread on our forums. Interviews and Articles That’s not all. We also have a plethora of new interviews with members of the Pillars of Eternity team. Check them out below. GameBanshee Interview Eurogamer Article Kotaku Article PC World Summary Article PC World Interview Rock, Paper, Shotgun Interview VGS - AM 640 Interview (YouTube version here) That’s it for the update. The Pillars of Eternity team and the whole Obsidian crew would like to thank you for all of your support and help in creating the game over this past year. You can’t imagine how rewarding it is to get to work on this game with all of our Backers. Here’s to another great year!
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Hey, everyone! This week we are doubling up on the Project Eternity backer update action. Darren Monahan will be giving a brief glimpse into the Backer Portal and Hector Espinoza will share his work (and some screenshots!) in a developer Q&A. Enjoy. -Brandon It’s Finally Time… Soon Update by Darren Monahan, Chief Intelligence Overlord A year already... Unbelievably, a year has passed by since we launched Project Eternity on Kickstarter, and a lot has happened. We’re almost to seventy project updates; we’ve made lots of levels, characters, classes, monsters, loot, and a whole lot more over the past year with more being made almost every day. November’s right around the corner, and here in the States, we have an upcoming holiday called Thanksgiving near the end of the month. It’s supposed to be a time where we give thanks for the harvest and reflect on the past year. It seemed rather appropriate to have a bigger than normal update coming before this holiday and we’re cooking a big one for you! This turkey dinner is going to be large and in charge... It’ll show a bunch of new stuff we haven’t shown anyone outside the studio yet and one of the side dishes coming with it is the new site. Backer Website: Main and Media Pages All of our previous updates are now easily available in one place, easy to browse through and include futuristic RSS technology! We’ve also got a one-stop shop for all of the screenshots, wallpapers, artwork, and videos that we’ve released and will release. Backer Website: Pledge and Rewards Pages On the left here, you can make sure all of the pledges you made are connected to your account. If you backed the game on Kickstarter and then later added money via PayPal, you can make sure that’s all been confirmed. If it doesn’t show up, you can link it in by providing the e-mail addresses you used if they don’t match. …and then, confirm that your reward is correct, or maybe even upgrade if you like! Did you give maybe give us more money thinking you chose one reward tier but accidentally chose a lower one? No problem, you can fix that up. Oh, and slacker backers… you might have some upgrade opportunities… Onward is the addon screen where you can browse through the available addons and confirm those choices as well. Backer Website: Add-on and Game Info Pages Then finalize everything! Don’t worry, even though you’ll be confirming your pledge selections, if you picked up physical rewards, you’ll be able to change your shipping address up to the point where we need to lock them. You’ve got plenty of time, and we’ll keep that open as long as we possibly can in case you move or want to have your stuff shipped elsewhere. On the right there is our “Game” section of the site, where over the coming months more information and art about the various races, classes, characters, critters, and locations of interest in the game can be found. OK, we’ll be back in a few short weeks… For those of you who have designs as part of your rewards, get your thinking caps on! Developer Q&A with Hector Espinoza Update by Hector Espinoza, Lead Environment Artist Hector in his natural habitat. Hello, Hector. What is your job on the Project Eternity team? I am the Lead Environment Artist on Project Eternity. Along with building assets and doing layouts of some the larger levels of the game, I help my team of artists create a visually exciting world for the players to explore. What are you working on this week? This week I'm working on polishing one of the states of the Stronghold and building a Keep that is contained within. What is your typical work day like on Project Eternity? I come in to work and read a little email. Sometimes I'll have a "breakfast snack" in the form of cheese and peanut butter crackers. This holds me over until lunch time. Upon my return from lunch, I'll continue to work on my current tasks. At times I help critique some of the work that is being created around me or from outsourcing. In the late afternoon I'll head out for a short walk to get my daily coffee, I'm really good about keeping this to one cup a day. Then in the evening as the sun sets I'll hook up the speakers and turn my office into a "discoteca" and work while listening to some of the baddest jams on the planet. One of Hector's work in progress areas, the player's stronghold, in a ruined and restored state. What are you most looking forward to on Project Eternity? I'm looking forward to the day when people get to enjoy our finished product. We are putting in a lot of hard work and effort to deliver something special to our fans and backers, thank you all so much for making this possible! I also want to play it! Our playtests have been really fun. What other projects have you worked on? While at Obsidian I have worked on Dungeon Siege III and after that I have helped out on a number of "unannounced" titles. Before Obsidian the list is pretty big. At Black Isle I worked on Icewind Dale (as QA), Icewind Dale: Heart of Winter (as an Artist, yay!) and Icewind Dale II. The short lived "Van Buren", it was going to be awesome! Oh, and BG III: The Black Hound. The last title I worked on while at Interplay was Baldur's Gate: Dark Alliance 2. Outside of Interplay and Black Isle I worked on Vampire: Bloodlines, Full Spectrum Warrior 2, and Lord of the Rings: Conquest. Of course in between a lot of these titles there are more projects that unfortunately never got to see a release. Hector after 7:00 PM. Which environment that you have done has been your favorite? By far this has to be the first one, which is the original Kickstarter image. I learned a lot when creating that scene and the feeling of nostalgia was awesome. What do you like to do when you aren't leading the environment art crew? Outside of work I choose photography as another creative outlet. I like to go out hiking and shoot landscapes or if I'm lucky some wildlife. Animals can be tough to find and sometimes I don't have the patience. I also enjoy macro photography, this takes patience too but it's a much more controlled environment. I like that. Do you have a favorite artist or game developer? This is a super tough question. I'll start with outside the industry. Favorite artists are Mark Ryden, Audrey Kawasaki, James Jean, and Ashley Wood. Inside the industry it has to be Akihiko Yoshida, Yoji Shinkawa, Robh Ruppel, and Sparth. And where do you draw your inspiration from? I mainly draw inspiration from the places I visit when I go out hiking. There is so much to discover when you can capture nature at a grand scale and at the macro level. The music I discover on the weekend when I visit some of my favorite online music sites. And from the people that work around me every day. What's your favorite Infinity Engine game? Why? This has to be Icewind Dale. I feel so fortunate to have worked on that game. It helped me discover the world of D&D. It also gave me the chance to work with and meet some of the best people in the industry. I'm truly grateful for that. A super close second is Planescape: Torment, I mean, come on. HA! In a Quake deathmatch between you and Adam Brennecke, what would be the final score? I think the first round would be pretty close it could go either way really, haha, but once Adam finds his groove, oh man, this would be a no contest, he's a beast. Final score would be to embarrassing for me to write. HA! Is there anything else we should know? I got that purple, grape, I can bake a cake.
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