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Found 4 results

  1. Hi, the encounter with Talfor, if you decide to punch him in the face, has 2 "Principi Pistoler". These two guys, apparently don't have reload recovery for their pistols if they don't engage in melee.
  2. Hi, in the category weapon:self, appears a conditional supposed to be in weapon:target. The conditional is "Target: has summoned weapon".
  3. Hi, if your mediation goes wrong, and you upset Ezzali Bardatto, she decides to end the meeting and killing Atello Valera (or vice-versa). After the vile action, Atello is still standing, but idling, no action, nothing. He's supposed to be dead. It works as intended if Atello decides to end the meeting with Ezzali dead on the ground.
  4. As far as I know only chanter was able to get it at pl7 (the only t3 inspiration you get this late?) but instead of reworking the tier 3 int, you just downgraded the spell. So now it's impossible to get this inspiration? That expose a problem with the inspiration(and affliction) system, they are not really balanced and need some rework. The t3 INT (brilliant) is op, but a t3 dex is meh. Perhaps perception buff are in the middle? example 'Deleterious Alacrity of Motion' wizard spell : getting a dot for the swift inspiration don't feel a good tradeoff. Perhaps rework swift to give some action speed, or add action speed to the spell. But if it was brilliant for some dot, it would be a great bonus for a little tradeoff. Insp/aff don't stack, don't upgrade and sometimes cancel each other (like rogue persistant distraction). I'm not 100% sure, but I think if you have quick for 20sec and cast another ability that give you quick for 6sec(perhaps included with other buffs), your quick inspiration get downgraded to 6sec instead of keeping the longer duration. I just think the system could get some love to make it a bit more robust/balanced
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