Outstanding post... Have to agree with you for 100%... To me it seems that sound wasn't really re-worked for PC version after Xbox.
When I read that line, I couldn't help but get a smile on my face. It perfectly explained to me why Doom 3 had OGG sound and KOTOR2 had worst sound possible. It's obvious that Doom 3 Publisher & Devs CARED. They are continuously working with ATI to help optimize drivers and staying in touch with community. If I see a single Obsidian post in regards to KOTOR2 bugs or patch info, I might have a heart attack. I realize that LucasArts had a very unreasonable development time frame for KOTOR2, but with quality of support for this game we have seen from both LA and Obsidian, kind of makes you wonder about possible future for NWN2 (although I have noticed a lot more Obsidian Dev posts on NWN2, so there is still hope)...