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MacDestiny

Initiates
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Everything posted by MacDestiny

  1. I think choice and consequence in games is very difficult to get right. I would prefer a system where a choices are a bit grey. I've never liked that I got bad points for not taking that injured werewolf guy with us in Fable. Hey, I was just trying to protect the group by taking no chances, sorry if that was cowardly . Just decisions shouldn't always result in good consequences. If you carry out quests in a Ned Stark fashion I would hope sometimes you will have to feel the sting of that. For example if you hand in a criminal on the run, you should be attacked by his cronies and if you don't you should be paid off
  2. I wouldn't mind such a mechanic. People making off-hand remarks about the character or refusing service. Would they have to balance the racism though? If they didn't some characters would be more disadvantaged than others.
  3. I had to look up those other two. Kingdom Come certainly looks interesting.
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