- Raedric's Hold game crash
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Paladin tank build discusion
I also agree with not trying Ironman yet. At least if you do, stay away from Raedrics Hold
- Raedric's Hold game crash
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Raedric's Hold game crash
It will help the dev's if you can upload your save file and output_log.txt (latter from \SteamApps\common\Pillars of Eternity\PillarsOfEternity_Data). I've got this problem too, and I'm wondering if the bottom of your log has the same error as mine which is : ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[system.Guid,ObjectPersistencePacket].Add (Guid key, .ObjectPersistencePacket value) [0x00000] in <filename unknown>:0 at PersistenceManager.SaveObject (.Persistence persistence) [0x00000] in <filename unknown>:0 at PersistenceManager.SaveGame () [0x00000] in <filename unknown>:0 at GameResources.BuildSaveFile (System.String name) [0x00000] in <filename unknown>:0 at GameResources.SaveGame (System.String filename) [0x00000] in <filename unknown>:0 at GameState.Autosave () [0x00000] in <filename unknown>:0 at GameState.FinalizeLevelLoad () [0x00000] in <filename unknown>:0 at LevelStartWrapperExit.Update () [0x00000] in <filename unknown>:0
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Roderic keep CRACHES every time i enter the keep level after helping osya
I just saw somewhere else that you want the files attached to the post instead of externally, but even after doing ultra compression on the savegame in 7zip, its too big for me to attach here as the max file size is 507kb (why would anyone possibly chose that size?)
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Roderic keep CRACHES every time i enter the keep level after helping osya
I've got pretty much the same problem but all I did was enter through the top, kill a few priests and then leave to recruit another party member. When I get back, it crashes like mrmonocole describes but in my output I get: ArgumentException: An element with the same key already exists in the dictionary. at System.Collections.Generic.Dictionary`2[system.Guid,ObjectPersistencePacket].Add (Guid key, .ObjectPersistencePacket value) [0x00000] in <filename unknown>:0 at PersistenceManager.SaveObject (.Persistence persistence) [0x00000] in <filename unknown>:0 at PersistenceManager.SaveGame () [0x00000] in <filename unknown>:0 at GameResources.BuildSaveFile (System.String name) [0x00000] in <filename unknown>:0 at GameResources.SaveGame (System.String filename) [0x00000] in <filename unknown>:0 at GameState.Autosave () [0x00000] in <filename unknown>:0 at GameState.FinalizeLevelLoad () [0x00000] in <filename unknown>:0 at LevelStartWrapperExit.Update () [0x00000] in <filename unknown>:0 Save / DxDiag / outpu here : https://drive.google.com/file/d/0B7JWGntnoLVXU1pVS0FFU0lfc0U/view?usp=sharing
Raistlan
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