
Vandervecken
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You can put this in by adding a file in your override with the following code: { "GameDataObjects": [ { "$type": "Game.GameData.GenericAbilityGameData, Assembly-CSharp", "DebugName": "Concelhauts_Draining_Touch", "ID": "05085c58-119f-49d7-8bc0-ccf138650e44", "Components": [ { "$type": "Game.GameData.GenericAbilityComponent, Assembly-CSharp", "KeywordsIDs": [ "ab88e534-596e-4f40-b54e-9dd8b2cab983", "92121659-013a-42d7-9ee7-7eb05fe34a63", "56895011-1aab-4413-827b-51a126c04555" ] } ] }, { "$type": "Game.GameData.GenericAbilityGameData, Assembly-CSharp", "DebugName": "Concelhauts_Draining_Touch_Summon", "ID": "d12f67f6-ee85-4e4e-a774-7e91281d1822", "Components": [ { "$type": "Game.GameData.GenericAbilityComponent, Assembly-CSharp", "KeywordsIDs": [ "ab88e534-596e-4f40-b54e-9dd8b2cab983", "92121659-013a-42d7-9ee7-7eb05fe34a63", "56895011-1aab-4413-827b-51a126c04555" ] } ] }, { "$type": "Game.GameData.AttackMeleeGameData, Assembly-CSharp", "DebugName": "Concelhauts_Draining_Touch_Melee", "ID": "7127e790-06c5-4976-88bc-c107a7dcd48e", "Components": [ { "$type": "Game.GameData.AttackBaseComponent, Assembly-CSharp", "KeywordsIDs": [ "ab88e534-596e-4f40-b54e-9dd8b2cab983", "92121659-013a-42d7-9ee7-7eb05fe34a63", "56895011-1aab-4413-827b-51a126c04555" ] } ] } ] }
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You can put this in by adding a file in your override with the following code: { "GameDataObjects": [ { "$type": "Game.GameData.GenericAbilityGameData, Assembly-CSharp", "DebugName": "Concelhauts_Draining_Touch", "ID": "05085c58-119f-49d7-8bc0-ccf138650e44", "Components": [ { "$type": "Game.GameData.GenericAbilityComponent, Assembly-CSharp", "KeywordsIDs": [ "ab88e534-596e-4f40-b54e-9dd8b2cab983", "92121659-013a-42d7-9ee7-7eb05fe34a63", "56895011-1aab-4413-827b-51a126c04555" ] } ] }, { "$type": "Game.GameData.GenericAbilityGameData, Assembly-CSharp", "DebugName": "Concelhauts_Draining_Touch_Summon", "ID": "d12f67f6-ee85-4e4e-a774-7e91281d1822", "Components": [ { "$type": "Game.GameData.GenericAbilityComponent, Assembly-CSharp", "KeywordsIDs": [ "ab88e534-596e-4f40-b54e-9dd8b2cab983", "92121659-013a-42d7-9ee7-7eb05fe34a63", "56895011-1aab-4413-827b-51a126c04555" ] } ] }, { "$type": "Game.GameData.AttackMeleeGameData, Assembly-CSharp", "DebugName": "Concelhauts_Draining_Touch_Melee", "ID": "7127e790-06c5-4976-88bc-c107a7dcd48e", "Components": [ { "$type": "Game.GameData.AttackBaseComponent, Assembly-CSharp", "KeywordsIDs": [ "ab88e534-596e-4f40-b54e-9dd8b2cab983", "92121659-013a-42d7-9ee7-7eb05fe34a63", "56895011-1aab-4413-827b-51a126c04555" ] } ] } ] }
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Vandervecken started following Help triggering a Mutiny? - not working after hours of sailing
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This is a cross-post with Reddit here: https://www.reddit.com/r/projecteternity/comments/i37c8j/help_triggering_a_mutiny_not_working_after_hours/ So, I've been sailing around for hours trying to trigger a mutiny. I get the same set of events over and over, and no mutiny. Here are the details: 1) I am at or below 11 morale. Usually 1 morale. 2) No food or drink or wages 3) I'm in the original Sloop, and I have 5 crew on board (I hear you have to be minimally crewed at least). I have tried moving them between positions. 4) I have tried some food, no food, pay, no pay. 5) The events I get regularly are: "sickness", "silverfish", "fist fights" and "cannibalism" but no mutiny! I get these events with such regularity that I feel like I must be doing something wrong. 6) I have not taken the Infamous Past Berath's Blessing 7) I'm in the mid-game. Did a bunch of quests on Neketaka, now around Level 11. First bout of extended sailing. I'm playing on PotD, Deadfire 5.0. I have sailed back and forth for literally hours. I've been through dozens upon dozens of scripted events. Which leads me to believe there's some missing condition. Help please? Thanks, Vandervecken
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This is on Windows 7, latest version from Steam: Start a new Rise of the Runelords campaign Create a character and add it to the party. Get to the World Map. Click Manage Decks Click the Back Button Click Settings cogwheel Click Main Menu Expect: Go to Main Menu Actual: Nothing happens. No button clicks of any kind work. Program must be closed from the operating system.
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Thanks for answering. I am on the Android version. I hit Start, select Rise of the Runelords, create a new party with 1 new character, and entered the world map. I clicked on the Manage Deck button on the bottom *left*, which takes me to the standard Deck Management screen, where I have access to only the cards in my deck and the cards in my Stash. I don't see anywhere where I can access the complete set of Basic cards.
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Hi there, Pathfinder Adventures is failing to launch for me from Steam on a Windows 10 Surface Book Pro. The message I get says: Failed to initialize Direct3D. Make sure you have at least DirectX 9.0c installed, have drivers for your graphics card and have not disabled 3D acceleration in display settings. InitializeEngineGraphics failed I don't see how to attach a file in this forum interface, but I have a DxDiag.txt, and it shows that Direct3D is enabled, and I'm on DirectX 12.
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Hi there, I am playing on the latest patch and I sometimes during travel get messages that a visitor has arrived at my stronghold and then a visitor has left my stronghold. The gap between those messages is 24 hours of game time, but since my travel was >24 hours, they happen without my ability to intervene. Is this intended, or a bug? Thanks, Michael