Jump to content

Jernaugh

Initiates
  • Posts

    3
  • Joined

  • Last visited

Reputation

2 Neutral

About Jernaugh

  • Rank
    (0) Nub
    (0) Nub

Badges

  • Pillars of Eternity Backer Badge
  • Deadfire Backer Badge
  • Deadfire Fig Backer
  1. I answered "Cthonic Alastor" in the survey.
  2. Aww, no low-int dialogue? What a shame, I was looking forward to playing a "Me grunt, me punch who you like" character at some point...
  3. Would it maybe be possible to allow the player to script autopauses? So, say, something like combining triggers to get conditional triggers? An example based on Baldur's Gate mechanics: I want an autopause when somebody's weapon breaks, but not when it is unusable because it is out of ammo, but the next quiver slot still has arrows. But there is no "weapon broken" autopause flag. So I set the autopause conditions: "Weapon Unusable" AND NOT "Ranged weapon equipped". Would it be possible to allow the player to write limited autopause scripts ingame?
×
×
  • Create New...