Hi,
I'm Phil. I've been playing RPGs for a long time, and just recently picked up PoEt. I enjoy challenges, so I started on Path of the Damned difficulty and right now I'm level 5, I've done almost all of the starting block of areas (minus Raderic's Hold), picked up a full party (the sixth character is Sagani), and obtained Caed Nua/started the Endless Paths of of Od Nua (I'm at level 5 right now).
Combat started off as surprisingly easy, then became incredibly hard (trying to do the temple below Gilded Vale at level 3 - the teleporting Shadows really destroyed my PC & Aloth, and Eder didn't really do much damage - I actually had to abandon that area and come back after hitting level 4 and recruiting Durance), and is now pleasantly challenging (areas around Gilded Vale, Caed Nua, and the Endless Paths).
I'm really curious as to:
What kind of PCs are people finding success with on PotD? (Especially interested in Druid builds!)
What kind of builds for companions are people finding success with on PotD?
What are people's common, go-to spells?
Do my choices (below) seem sensible/optimal? Are there any tricks I'm missing?
Cheers,
Phil
P.S -
The characters I'm using are:
PC - Druid (AE Nuker):
Stats: I started with max Might/Int, but actually rerolled to 18 8 16 10 16 10 because spellcasting speed seemed like a really important thing. Being able to drop a bunch of Blizzards in a row is super great. I'm pretty sure 8 Con is fine, I have no problems with health etc, but I'm curious as to whether higher Per would be useful/how much interrupts matter.
Race: Wood Elf for the +accuracy/deflection racial.
Spiritshift: Bear
Spell prefs: Dancing Bolts, Sunbeam, Blizzard, and Returning Storm. I also use the Paralyze Beasts spell quite a lot, and heal if in sticky situations.
Talents: Scion of Flame, Heart of the Storm. I really feel like there are probably better options than these that I must be missing, but I'm unsure. Heart of the Storm especially seems great, and there're very few other talents that looked worth taking?
Equipment: Clothing (Recovery time seems too important to give up, and I can spiritshift into Bear if someone is in melee range), Arbalest (rarely used, mostly spamming spells), Bronze Horn (from the first Blacksmith, summons an Animat who has been super useful for me).
Eder (tank):
I picked Defender and Wary Defender, as well as Vigorous Defense. So basically it seems like nothing I'm fighting against can hit him. Very useful frontline tank guy.
Aloth (AE nuker):
I picked Scion of Flame, which makes Fan of Flames even more ridiculous than it was already. All of the level 2 wizard spells seem garbage though, so I'm pretty much just using Fan of Flames. I also picked up Fireball/Minoletta's Bounding/Expose Vulnerabilities, but I haven't had much time to experiment with them yet other than to note that Fireball seems way worse than Fan of Flames (???).
Durance (Healer):
I picked Inspiring Radiance for the +accuracy bonus (accuracy/deflection manipulation seems super powerful in this game). Spell-wise, I'm mostly using Armor of Faith, Blessing, Consecrated Ground (the circle heal thing), and Restore x Endurance. He's sort of a midline guy behind Eder and my Animat, but in front of Kana and Sagani most of the time. I use whatever good ranged weapon I have on him.
Kana (Ranged dps/buffer):
I just got this guy recently, so the only choice I made on him was to pick up the +reload speed chant. This seems to have improved my party dps, but he does miserable solo dps and all of his spells suck? Not sure what I can do with him in future or if I'll keep using him.
Sagani (ranged dps):
Again, I only picked her up recently but she seems to do kind of reasonable ranged dps, and her pet is surprisingly useful on the midlines. Not sure what I plan to do with her in future or if I'll keep using her.