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superior987

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Everything posted by superior987

  1. Thanks! I remember them being super squishy, which is why I never got very far into a playthrough. I might try out the tidefall setup, although it feels like I end up with 2/3 of my party using soldier focus every time. Too many good weapons!
  2. What's the current general melee rogue build? I'm having trouble finding anything up to date for a straightforward melee rogue that's not focused on riposte. I assume stack dex and per, maybe a little mig, and then just pile on the passive damage boosts?
  3. Yeah, I gotta read closer. I think I saw stun on attack and my eyes glazed over before I got to the crappy parts...
  4. Anyone know if they fixed the bug with this, and if so, if it's worth it? EDIT: Looks like it was supposed to be fixed in 3.04, so my bad. I assume then that me not seeing it in builds is more because it's not good?
  5. Thanks for the help! I haven't tried potd yet, pretty much entirely because I can't bring myself to dump stats - my inner RPer won't stand for it, although at this point (lvl 9, later act 2) hard is pretty easy if I pay attention. I may have to bite the bullet and just respec a couple times to try and get a feel for might, dex, or a blend of the two. How does the DR benefit of corrode/slash match up with the estoc DR bypass? Is it basically a wash or is dual damage type a bigger benefit than I'm giving credit, putting aside for a second the fact that spirit of decay also boosts my lash and antipathic field?
  6. Hi all - I was hoping for some help with weapon math. I'm playing a cipher at 18/10/10/14/16/10 using white spire, initially intending to use BoEP. I've been debating switching to bittercut and a small shield and was wondering how bad the dps hit would be given the benefits from little savior or one of the other fancy shields. Second, I'm also debating between stacking might or switching to 18 dex. Right now, I start with 27 focus, and can silent scream after the first hit lands, or start CCing immediately if necessary. Unsure if losing the initial punch and boost to healing is worth hitting more and having faster cast times. Any thoughts would be much appreciated
  7. One thing that helped me was slowing everything down. When I started, I'd send the group to attack as soon as I saw enemies. Now I'll let them charge me, which gives me a little more time to get the front line in the proper position to engage and prevent enemies from just running past. Stealth helps too
  8. I've had some success with Eder tanking and kana+cipher off tanking using this build: https://forums.obsidian.net/topic/80748-class-build-lady-of-pain-high-speed-heavy-armored-dps-fighter/page-11 I'm having him use a great sword rather than sword and board atm, but he still stays up.
  9. I'm currently using a 17/10/10/12/19/10 hearth orlan melee cipher. Still early on, but I do notice the occasional and frustrating ability miss. I maxed MIG for veterans recovery, but am wondering if I might be better served moving some into PER or DEX. Cast times feel glacial in any armor, which makes any misses hurt that much more.
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