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Fezvez

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Everything posted by Fezvez

  1. I agree that level 3 is a pain. I suggest you come back at level 4 or 5, which is what I did in my second playthrough. Shades are one of the most demanding fights in the game, because of the fact that they spawn and that they teleport. Don't get discouraged!
  2. I just did it today, and it said to me that all I needed was Mechanics 4. When I click on the chest, I have this "old paper story" (like when you Awaken at the beginning of the game). There, you can pick up the chest or open it (with mechanics)
  3. I do believe that I disagree. Just for level 1 spells, I make massive use of Cone of Flame (which deals crazy high amount of damage, especially early game) and the chill spell with Foe AoE blind, alongside Slicken of course. You should rename your thread : "Wizard is totally viable, but only because of some specific OP spells". In my party, my wiz is my #1 damage dealer (slightly above my rogue) despite the fact that it's one of my 2 main CCers.
  4. I think that scaling difficulty is something necessary in games today. For me, the best example is Guild Wars 2, where doing low level content is actually relevant. It's still challenging, a bit less than if you were underleveled. And the rewards scale in proportion This simple allows 90% of the content to not just be useless.
  5. Thanks for sharing. Apart from the pre-buffing, I am glad that he confimed that we would be able to walk from one part of the continent to the other, like BG1 (and unlike BG2)

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