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Sophrosune

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Everything posted by Sophrosune

  1. Yeah, but I have crystals that say orange, and crystals that say bronze. Okay, just switched between the two: there is a difference in the color. Not drastic, but one is more orange, one more brownish. Definately not a bug.
  2. Come to think of it, I never found bronze crystals on my first play through, as dark side. Only on my second time through as light side did they show up. But that probably doesn't have anything to do it, as the items are random.
  3. I don't think it's a bug. I've got two of them in my inventory, and they even have a different graphic on their selection screen. They're described as being brownish-orange, I think it was, but it just looks orange to me.
  4. I decided to change the color of my orange lightsaber, so I went to T3 to upgrade my saber, and lo and behold, I noticed that what I thought was an orange crystal was actually called a bronze crystal, with a strange description of its color being something usually used in holovids or something equally techy. Weird, huh? In my inventory I had regular orange crystals, yellow, green, blue, red, cyan, silver, silver-green (the Vir-something-one ) and violet, and now a bronze crystal. Anyone else found the bronze crystal or any other color not listed in the Prima Guide?
  5. I understand that Obsidian has done an excellent job with the materials they had to work with, but what about us that HAVE experienced a game breaking glitch, like when my game froze 40 hours into the story on Dantooine, and no matter which save I go to, the game still freezes at this point. I probably have 20 different save files for one character, and no matter what I do, the game freezes at this point. It does the same on a friend's Xbox, so it's not a matter of my Xbox or disk being bad, it's the game itself. What explination does Obsidian offer to those of us who can't even finish the game due to these bugs?
  6. So far, I've seen no official comment from the dev team addressing any of these issues. I've emailed LucasArts tech support, and am awaiting their reply. Anyone else had any luck with official sources?
  7. I'm having the same glitches on two xboxes, mine and a friend. Mine is old, friend's is brand spankin' new. Both of us are having major glitch problems. Your xbox shouldn't matter. It's all technically the same hardware. You paid 200 (+/-) bucks for the system, then another 50 bucks for the game. They call it Quality Assurance for a reason. Apparently someone didn't do their job.
  8. What sucks about it? How about the frickin' bug that froze my game that can't be fixed so I can't beat the damn game?
  9. Spoilers below, but as the other guy said, they're necessary to explain my problem. I'm 35+ hours into the game, playing a dark side character. I've tracked down and killed every Jedi Master and am getting ready to go into the endgame portion. I headed back to Dantooine where I'm supposed to meet "the last of the Jedi Counsel" (Artiss, I assume). I walk into the rebuilt Jedi Academy, go through the cutscene with Kiera. When my characters walks into the next room and the next cutsceen begins, the game freezes! $&^*%^@!!!! So, I reloaded my last save and continue until I reach the same point, and the game freezes in EXACTLY THE SAME FRICKIN' PLACE! I duplicated this error five times in a row, even went back further and used older save files, but to no avail. This is the first time the game has locked up on me. Tomorrow I will try and exchange the disk for a new one, but regardless, this is pretty frickin' lame. KOTOR 1 never locked up on me. This is the same game engine, so why would KOTOR 2 lock up? My Xbox is also a launch system. If the hard drive is to blame, then it looks like I lost nearly 40 hours of gameplay. The entire game has been glitchy, with broken quests, looping NPC conversations, horrible collision detection, you name it. If any of developers read this post, know that this has seriously ruined the game for me. Even if I was able to complete the game on a friend's Xbox, that's still 40 hours down the drain! I will not be buying any other Obsidian games, and that's sad, because I was really rooting for you guys. Other than the game ruining freeze and a half dozen broken quests, I actually liked KOTOR 2 quite a bit. Sad sad day. If any one else has encountered this problem, please respond. I'm definately open to suggestions.
  10. It's a shame that someone would bash a game so harshly on graphics (which aren't bad graphics, just not the newest, brightest pixel shaded wonder of the moment), instead of focusing more on the only really important elements in an rpg--plot and character development and ultimately replability. Ever played a little game called Fable? Beautiful graphics, amazing use of bloom lighting, but plot? The plot was a cheezy rip-off of every run-of-the-mill rpg made in the last ten years. I just couldn't get into the story, even if the combat system was well implemented and you could wear a mohawk and a quasi-superman tatt. But hey, great graphics right? <_< Did the load times of the first KOTOR really ruin the experience for any of you Xboxers out there? It didn't for me. Morrowind's load times were far more irritating, and yet IGN didn't give them nearly as much hell for it. Nor for the horrid graphics. I think this all boils down to one very important point: the only opinion that matters is your own--not the opinion of some trolling jerk-off that hasn't even played the game yet, nor a professional reviewer that harps on graphics on one game and lets it slide on another. Xbox reviews do seem to focus on technical aspects far too much for my taste. And the notion that Xboxers care more about technical issues over solid role playing elements is sadly mistaken. I think the industry and its media circuit are forgetting the reason why many of us bought Xbox's in the first place: because we ain't got the cash to fund a Half-Life 2 or Doom3 calibur computer at the moment--poor college student syndrome, I like to call it. As far as bugs go, that is an offense far less forgivable, but we've yet to see how much these bugs will impact the actual enjoyment factor of the game. Time and legions of KOTOR fans will tell. Just remember this boys and girls, when forming your opinions: it took Big Blue Box & LionHead 4 years to create a beautiful but weak Fable. In roughly a year or so, Obsidian has created a far superior rpg with average graphics. Even using an existing engine, that's still a tight schedule. Be thankful that Obsidian got it right where it counts, instead of pushing an overhyped game that ultimately wasn't quite as good as it should have been. Congrats to Obsidian for pulling this one off. Now lets just hope that LucasArts doesn't do KOTOR3 in-house; not even an Xbox2 certified graphics engine could make the Force strong with that one. Just look what they did with our beloved trilogy. Another case of wicked special effects and um... story... what story? There was supposed to be plot development? Thank god for Ewan Mcgregor and Frank Oz. Otherwise E1 & E2 would have been insufferable. Britts and little green men save the day again. :D
  11. Looks like Obsidian has taken the best elements of KOTOR and have improved upon them. What more could we ask for in a sequel? The possibility of a much deeper character development system is the number one thing I would like to see implimented in a KOTOR sequel. The Obsidian team must be psychic.
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