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  1. I can report the same problem. I have attached a screenshot showing Aloth taking 158 damage (his total health). I have a save from just before it happened but it is too big to attach; I can email it if you need it. I had this happen previously and I had assumed that the character had just taken a lot of damage, but in this case I saw that Aloth had received no enemy damage after being revived and I took note of the damage that he took from Reviving Exhortation.
  2. I put myself in the GOG beta branch, so this could be something that the latest beta patch introduced. However, I have no frame of reference because I had not reached this stage of the quest until today. I am doing the The Lighted Path quest. I rather readily found Bosc's ship, boarded, took out the upper-deck crew then went down and managed to talk Bearn out of suicide. My quest updated to take Bearn to Hasongo. That was fine, but I wanted to take care of a few bounty quests nearby before making the journey, and I did so. Back in the Deadfire Archipelago map, I see a stationary Bosc's ship where I had previously boarded and rescued Bearn. If I board it, I am treated to what I presume happens if I took too long and everyone, Bearne included, committed suicide. Going below decks reveals the deceased Bearne (despite me rescuing him earlier) and completes the quest. This is not game-breaking, obviously, because I was able to reload from before I boarded the ship again and I was able to finish the quest in Hasongo (and the abandoned Bosc ship did disappear after that), but it is clearly not as intended.
  3. Is this a bug? I was not certain whether this was a bug or whether it was an intentional choice to allow switching to "unarmed". Regardless, I can report the same post-patch experience.
  4. I can confirm that in my game Edér retained his quick-slot items after I dismissed him, left Caed Nua, rested, returned and re-added him to my party. I actually had nothing in his unequipped inventory, so I cannot confirm the lost items bug.

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