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Harry Easter

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Posts posted by Harry Easter

  1.  

     

    I was mildly optimistic about this before, but looking at some of the above footage I can't help but get Lionheart flashbacks. It looks very stale and generic. Can't say I'd be surprised if it ends up receiving a high-60s/low-70s metascore.

    "Generic"doesn't need to be bad. I would like to play a good adventure for a change and the trolls already look charming over-the-top. Writing looks also good and the "sitting on the throne" - part seems to be fun. So thumps up, that the Kickstarter will be a success.

     

    But I have still a question: aren't there Aliens in Pathfinder? It would be fun, if we could plunder a spaceship, just for the pulpy weirdness-factor :grin: .

    It actually does. Ustaluv has your lovecraftian aliens, Mana wastes has your "Mars attack" aliens, then alot are sprinkled around the world with the name "outsiders" type.

    Mana wastes are where u wanna go with advanced technology

     

     

    This reads completey bonkers ... I demand a full dungeon with this creatures ^^!

     

     

    @algroth

     

    Fair point, we can only wait and hope. At least we finally get one big Stronghold - Quest as the Mainquest. I have hoped for this since NWN2.

    • Like 1
  2. I'm gonna be controversial: I didn't care for or against the 'colonial' themes much.  I mean, ship sailing and actual setting up colonies I like, but the conflicts between natives and colonials, colonial independence etc I can take it or leave it to be honest.

     

    Good to know, but what aspects of the narrative ARE you caring about?

  3. I was mildly optimistic about this before, but looking at some of the above footage I can't help but get Lionheart flashbacks. It looks very stale and generic. Can't say I'd be surprised if it ends up receiving a high-60s/low-70s metascore.

     

    "Generic"doesn't need to be bad.  I would like to play a good adventure for a change and the trolls already look charming over-the-top. Writing looks also good and the "sitting on the throne" - part seems to be fun. So thumps up, that the Kickstarter will be a success. 

     

    But I have still a question: aren't there Aliens in Pathfinder? It would be fun, if we could plunder a spaceship, just for the pulpy weirdness-factor  :grin: .

    • Like 2
  4. An addition to my prior post:

     

    Not new and still new

     

    Let's be honest: Godlikes aren't a new idea and the Aumana could be orcs, for all we care. But  that isn't a bad things. Stories are build around archetypes, all of fiction basically is. The little details make a world alive. 

     

    For example: I like the World of Dragon Age, but it took me until the second part to really get IN the world. Some of the big themes were revealed, but most of them didn't get any depth (and you could turn the whole "Urn of Andraste" - Quest into the Mainstory!). Pillars did this better. We learned right from the start, that the game will be about reincarnation and souls and which role they take in society. This is still a world with Elves and Dwarves, but everyone has build their society around this concepts and it is revealed how the common person lives with this, not only adventurers. This is how you deepen a fantasyworld. You don't need to invent a lot new slang or weird cultures, you just have to show how it's people "live" in this world. And the Republics seem to be nice enough place to live in (except the slavery, but hey, they will learn the advantages of corporate slaves, I mean paid workers, soon enough^^).

    • Like 1
  5.  

     

    Excited about Avellone being involved, just concerned about the studio not having any experience. There have been some rather dodgy rpg's released recently by some small relatively unknown studios. The dwarves and Sword Coast come to mind.  I certainly don't have any high expectations even if CA is involved. Just hope he doesn't destroy his reputation over this.

     

    What reputation? He seems to work on any game that he is asked to work on at this point. His career at the moment seems to be more of a glorified KS stretch goal than an actual narrative designer.

    I would love him to focus on a project or two, instead of writing for multiple games at once. Then I could actually expect something from a game he is working on, instead of wondering how little work he actually did on the project and how he was paid and used to get some name recognition for the game. 

     

    I think that's the point :) It would be fantastic if he had complete control creative control of a game. He still had a good reputation currently, which will suffer if he continues the way he's been going.

     

     

    Well, he also doesn't get any younger, so maybe he will keep this up for a while, to recharge his creative batteries? Let's wait and see.

     

    As for the game:

     

    - They aren't experienced as I understood it. Some of them worked on the old rpg "Evil Island" and "Heroes V". They just have to heave a game like this in their current team. Let's see, how it turns out.

     

    - "Kingmaker" does read like one big stronghold-quest. Works fine for me! I love me some rival barons to battle and my homebase to defend.

     

    - I'm interested in the setting. Isn't the Pathfinder one of those weird worlds, where my medieval warrior can fight monsters from space? That sounds pulpy enough to be very fun and could give them some ideas for interesting set pieces.

     

    - I'm curious how much threads will ask the developers, if they have any romances planned  ;) .

  6. I like everything about the setting. It just works and it is nice to see a new time-period in an CRPG.

     

    But what I really love about the world is this:

    There are no questions, that can't be answered by mortals.

     

    What do I mean by this? Well, in most fantasy worlds mortals are bound by the rules of very powerful gods (Forgotten Realms for example), who also deliver the answers to every mystery about the order in the world or the common people don't have the resources to make technological progress.

     

    In Pillars we reached a point where kith can ask the questions and answer them. They are researching and get closer to the answers ... but this opens a new can of questions! That's how it should be and it fits the theme of the game. A world doesn't become uninteresting just because it's inhabitants learn more about it's surroundings, it just get's more complicated. So does Eora and that's how it should be.

    • Like 6
  7. RELOAD
     

    Edér: "Your faith in your fellow kith never ceases to amaze me, boss." He pauses with his mouth still slightly open, closing it sharply after a brief moment. "Although I guess that's worked to the benefit of us sorry buggers. Were I in your shoes, I'd have seen me off with a firm 'Thanks, but no thanks', probably."

     

    Pallegina: The Godlike groans and brings her hands up to massage her temples forcefully as she speaks. "Captain, whatever accord you think you have build with that... man, the fact of the matter is that you are on the verge of abandoning your ship." She locks eyes with you. "Many are the misdeeds I am willing to overlook, but the bond between the captain and the crew is that of sacred trust." The paladin's tone does not suggest she's opening the matter for debate.

     

     

    > [ignore them] Aloth, get back to work

  8. I'm not sure whether it is better for the Dyrwood to increase the birth rate (Berath), to strength those who are already alive (Galawain), or to right the Hollowborn wrong (Hylea).  Similarly it's hard to say whether siding with Rymrgand or Woedica ends up making the Dyrwood worse off, though obviously both are quite bad for the Dyrwood's future. 

     

    It's a difficult decision, so you may only follow your gut. So, which one did you choose?

  9. Interesting video. To be honest though, I didn't find Tyranny to be nearly as deep as the narrator makes it out to be. I think it was because the Chorus and the Disfavored's squabbling seemed so childish and unnecessary in the beginning part of the game (and their two leaders equally childish and painful) that it was hard to get around to thinking about their cultures seriously.

     

    Heh, sort of makes me want to do another playthrough some day, to see if there's something more there.

     

    Well, that's the point I think and that's why 

     

     

     

     

    Kyros tries to kill them off. They were good as an conquering army, but with peace at hand, they became unreliable groups of bloodthirsty idiots. That's why you can chose the rebells: everybody else is an idiot, except you.

     

     

     

  10. Well, there is a simple solution to this: Eora is all about Souls and the engwithan gods are supersouls, that just burn with more intensity than the others. But there could a minor god with a doghead, for example, that kith prayed to in ancient times. They prayed to and believed that it's corpse became a holy relict (there are stupider examples in our history) and then the soul of the dog stayed and people connected with it trough believing in it.

     

    They empowered the soul, until it became a "god" similiar to the big pantheon, but not as powerful as Woedica and Co. (I mean, they got a big powerboost right from the beginning and he got maybe six clerics every year).

     

    Result: God created, a lot of oppurtunities exist, as long as we don't forget, that the Enwithans mastered the art of supergods. 

    • Like 1
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