Hello everyone i'm wondering something about the AI behavior of compagnions in the game.
An option to control the AI of the compagnions depending of the conditions and events could be great !!
Exemple : this compagnion if your life drop under 50 % defensive mode and stay away.
I do remender this option in games likes baldurs gate 2, neverwinter nights 2 or dragon age origins.
As a game programmer i always enjoy let the player do customs behavior in a game when its possible
So what do you think about that ? Do a panel to control behavior could be good or not ?