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Thylacine

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  1. That sounds like a much better system than in BG, where resurraction was more a "nuisance" as you had to cast the spell, and, as described, equip everything manually. Makes sense to drop it, as long as the disability is not permanent of course (because, you know, you'd win but load a savegame anyways) Another small idea then: implementing "dodge and block animations". As I recall, former games didn't have this. It would make the fights look more dynamic than just having "critical miss" on display while the characters statically swing their swords
  2. I believe there will be permadeath, so no resurrecting your falling comrades. Even in "normal" mode? I sometimes forget just how hardcore that game is going to be... That would mean that not only you have to win your fight, but also win it without one of your low-armored spellcasters going down (in order to be satisfied and not load a savegame)... well so lets rephrase it as "In case there is similar resurrection mechanics to BG2 ..."
  3. My small suggestion: If you cast a resurrection spell on a dead character, the character should spawn over its body and auto-equip all the items to the state it died. Quite annoying to have to manually put all the items back in their slots
  4. Hi, new here, and this is my first post. Just a couple of weeks ago I dug out Baldurs Gate 2, and I freakin love it. I am so blown away by its complexity and deepness. I only recently came across P:E, and I am getting it whatever it will be. But it is true that the combat system is somewhat hard to make sense of. I may evoke a lot of opposition by the D&D veterans, but I'd be somewhat pleased to see a game with the complexity of a Baldur's Gate and the simplicity of a Diablo. For example, how was I supposed to know what THACO, Lore, AC is... And now I'm in Chapter 7 and I still don't know if a Longbow +3 or a Composite Bow +2 is the better weapon... If the stats could be as complex and deep as they used to be, while at the same time being very easy to read, well, that would help newcomers such as me a lot But anyways, apart from the somewhat enigmatic stats, I have never played a game that fascinating - love the riddles, the scale, the relationship to your companions... I would have backed for P:E as soon as I found out about it, but at the moment there only seems to be an option for a digital copy - and I'm more the physical box guy
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