I see alot of dislike for the durability system on this thread, but I would prefer that some option at least remain in place a la new vegas thirst.
The concern I have with the crafting that I don't think has been mentioned yet is that in, say, NWN 2 I felt as if I had to make the perfect crafter. This led to extremely restrictive growth in at least one of my characters, usually Sand (who has been mentioned), and left a sour taste in my mouth. Everybody has made good points on all sides, I guess my question would be if I want to enchant something do I have to have a certain spell or ability at a certain level? Will crafting require any direction of character development besides points/quests/etc. into the crafting skill?
Feeling positive about this business!