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Vitek

Initiates
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  1. I have to say I really like the wizards spell mechanics. What I would like to see is to be able to gain possession of some new unknown spell. It says new spells are researched constantly and it would be sweet if one could gain newly researched (or long forgotten and lost) spell who is unknown to enemies and so they can't use it. It wouldn't have to be all-powerful spell, just something nice, gimmicky and situational, maybe more specialised variant of standard spell. Also if there are some NPC wizards, you could sell them knowledge of that unknown spell and although it would net you nice sum ofm oney, it would also mean it becomes more widespread. Also, I really love the inn, it looks great.
  2. I wonder what it means toward GOG release. GOG release was announced before but Paradox doesn't sell any of its games there and they show strong tendency to focus on Steam more and more. I really hope nothing will change in regards of GOG release.
  3. I also hope there will be way to customise overall appearance of your stronghold. To either get creepy dungeon with a lot of rustling chains, squeeky doors, ghost wailing, skeletons and iron maiden or fancy castle with pink curtains and cushinons everywhere, with some unicrons and rainbows in every room and pink fluffy handcuffs in duneon. With some middle ground of course. Skeleton unicorns, pink fluffy iron maiden and rustling cushions.
  4. This sounds absolutely wonderful. That's exactly (and more) what I expected from strongholds. Do you realise that this is usualy how they ended up there? Gloating over hero while hero was inventing way to defeat them and put them in prison. Beware to not end in there instead. ;-)
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