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Birnensalat

Initiates
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Everything posted by Birnensalat

  1. Looking at the job requirements, they are basically looking for god. They won't find god to work for them so no need for a discussion about why they would need god.
  2. I have played all of the old Infinity-Engine games in multiplayer and it was great. I used to be with two of my friends in one room with chips and beer playing for the whole weekend. In my opinion it was the best possible way to expierience the game. Although only one Person could engange in conversations with NPC's we would all read it and discuss our answer. The MP in Baldurs Gate and other Infinity-Games really wasn't complex or difficult. It was like playing Singleplayer only that your friends could take over the other characters. That's it. There was no real optimization for it as all of the characters were saved with the savegame of the host and tied to that game unless exported (Does that even work? Never tried it). Since the Singleplayer Game was already Party-based the Devs didn't need to change the game a bit. You could even have one character to start with and let your friends control the other ones you would find on the way. Such a feature is all what i would ask for. No need for complex, structured and optimized MP on my end where all of the content has to be coop friendly and limited. Hearing that PoE won't have Multiplayer is quite a downer for me actually. When PoE only scratches the awesomeness of Fallout 2 or Planescape Torment it would make up for anything and even more though.
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