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AdrianWerner

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About AdrianWerner

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  1. The best thing about DS franchise is that it gave engine for Ultima: Lazarus Still... shooting would make combat less boring, just make it like Syndicate/Cannon Fodder, or even better make WASD movements separate from mouse aiming That would be one cool game
  2. Letting my imaginaton go wild Wraith: the Oblivion and Transhuman:Space On more realistic note: I think Conan or BG3 would be nice
  3. Because you lack an imagination? when it comes to sexy videogame heroines nothing beats Miss Archer Finished replaying NOLF2 couple days ago, still the best damn FPS I've ever played
  4. Recently released Ankh, Broken Sword 4, Sherlock Holmes: The Awakened and Penumbra are all high quality adventure gaming. Also Sam and Max Episodes, but in this case it's better to wait for whole Season1 retail box
  5. Anno 1701 and Medal of Honor: Pacific Assault (for some reason I'm enjoying it more than any Call of Duty or Brothers in Arms title)
  6. 1.Gray Matter 2.King's Bounty: the Legend 3.Storm of War 4.Jagged Alliance 3 5.Combat Mission: Shockforce 6.Vampyre Story 7.Drakensang 8.Overlocked 9.Disciples 3 10.Settlers VI
  7. It definitly wasn't running on Myth 3 engine(which was modified Myth2 engine). I mean it used voxels If anything it looked strangely like Hexplore Anyway it was preety average game, one of earliest RTS-RPG mix that actualy worked, but it had serious problems and nowadays after games like Celtic Kings and Spellforce 1-2 showed how such mix should look like it's not worth playing.
  8. Nice visuals, altough I liked TitanQues look more(it was clearner and sharper, UE3.0 has that fuzziness about it), but the framerate was absolutely horrible. Anyway it will propably be a nice game, but it's yet another RPG from strategy developer. I have yet to see such game(with notable and noble exception of Darklands) turn out to be truly great, some can be good(like Dungeon Siege, TQ, Diablo or Sacred), others are just simply bad, but But it's strange that this rule doesn't work the other way, there's plenty of cases when a RPG-centric dev made great strategy games(SirTech and New World Computing for example)
  9. BRP all the way Particulary the version from Elric/Stormbringer5. I'm currently trying to fit it into SF setting using CoC and Ringworld as guidelines, because I want to run Transhuman Space with it. But I'm lazy so I will propably just wait for Mongoose's SpaceQuest and standalone BRP book and use those
  10. 1.Riven 2.DarkEye 3.RealMyst 4.Neverhood 5.WingCommander IV 6.Blade Runner 7.Mafia 8.Fallout 9.Rome:TotalWar 10.Heart of Darkness 11.CloseCombat3 12.SystemShock2 13.Curse of Monkey Island 14.Another World 15.NOLF2 16.GabrielKnight:Sins of the fathers 17.Undying 18.Cannon Fodder 19.Sword of Samurai 20.Dreamweb
  11. Actualy that's why I'm thinking about KOTOR3 by Obsidian. KOTOR3 is no-brainer...it's selling very well on both PC and Xbox..and since LA's KOTOR3 team has been killed... who else would they hire for KOTOR3 if not Obsidian?
  12. I've read about it before. Sounds sweet, like every Monolith FPP game But... I hope this doesn't mean that FEAR will their last PC-exclusive game
  13. Cyberpunk with elves.. ok.. go easy on the happy-juice, will you? <{POST_SNAPBACK}> Yep Cyberpunk 2020 >>> Shadowrun :D
  14. Definitly Changeling: the Dreaming. All other favorites come and go...but I always go back to CHangeling sooner or later. But..that's the setting... I rarely use the game's original mechanics. I always use mechanics of Riddle of Steel for Fantasy and FengShui for more over-the top settings. Right now I'm finishing campaign set in CowboyBebop-like SF setting that I ran on FengShui mechanics... and I'm slowly preparing for release of Game of Thrones RPG, which I will run using TROS system
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