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About Kimozabi

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  1. Boy, am I glad I'm not in your shoes right now. You made a game that you thought your backers would love (and by many accounts they do). It got released to glowing reviews - http://www.gamerankings.com/pc/687020-pillars-of-eternity/index.html - telling us all that this type of game still has a place in the hearts of many, many people. And then Twitter happened... And immediately you got roped in. To put the now-removed limerick into perspective, take a look at this episode of Friends - that lovely family show we've probably all watched: https://www.youtube.com/watch?v=iF1LSYkQ5A0#t
  2. It sounds great. It's always nice when an RPG let's you do stuff other than just chasing the main story or side quests. The only thing I'm curious/worried about is if it's gonna be too demanding and time-consuming. Personally I wasn't the biggest fan of the keep system in Neverwinter Nights 2.
  3. I really like being shown how the characters might look from the isometric gameplay perspective. And nice with a preview of a level layout as well. Looking forward to this game like mad.
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