- You start this quest with the intent of helping a mother to save her child
- After accepting this quest, as a needed step, you are asked to kill a whole tribe of people you are not able communicate with to avoid a renegade of this tribe to be caught.
- You cannot communicate with the tribe you murder, because, well, they are different (smaller, ugly, less developped culture, seen as between animal and civilised ... In a word : Xaurips)
Well, it would have been nice to have a little hook on some moral considerations. There is absolutly no thinking at any moment about what you are actually doing.
You started "neutral good" and ended "chaotic evil" in a snap, and with nothing to make you consider you where maybe, juste maybe a little harsh and brainless ... *gasp*
I have not completed the game, so I actually do not know if the story will later come back on this or not.
And I have to say ... I enjoy it fits to what I understand from the setting so far. As for say : we are in a colonialist era, so the story is written in a colonialist spirit.
Anyway, I hope that Tides of Numenéra will take a little more time to focus on that kind of questions.
(My point is not to argue, but to say "I noticed !" and to know if it was intended or not )