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SophosTheWise

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Posts posted by SophosTheWise

  1.  

    so the months of delays seem justified.

    and in the mean time star citizen is rakeing in 1-2M/month.

     

    the backer portal can't come soon enough - and i'm saying this as selflessly, sincerely and objectively as i can.

     

     

    Absolutely. I think people underestimate the power of information and hype. Obsidian does very little to keep the hype alive besides giving regular interviews, while Roberts seems to have a PR army that farms gold. 

     

    But that's the way it has been, even during the kickstarter. Everything was kept very vague and the reason it was successful was that nobody before had marketed their game as an IE successor. Also it was Obsidian (and probably Adam Brennecke's eyebrows) that made it possible. Not the pitch itself.

    • Like 1
  2. If they really wouldn't publish an update, I'd be kind of pissed.

    They have been holding off this update for a long time now. I remember months back when they announced the backer portal would be up soon. Pushing it back to next week or even later in January would piss off many fans, especially because the last announcement sounded like they got everything in place and are just waiting to release it. Trying not to be entitled, but still.

     

    I don't believe that they have been bull****ting and I don't think they have encountered any serious problems but I'd be lying if I said I wasn't a bit nervous. Hope Brandon or Adam are showing up today as soon as possible. 

  3. I'm glad that IWD is inspiring the soundtrack for PE, as "Icewind Dale - Easthaven in Peace" sounds really good, calming and yet intimating that adventure awaits.

     

    Ffordesoon:  Thanks for the links to the music from Dark Souls, I hadn't heard it before and it's very good indeed.  My favorite song is "Great Grey Wolf Sif", but it's such a sad story that I'd never want to have to battle such a fine and noble creature.

     

    You cannot top this:

     

    http://www.youtube.com/watch?v=aEqDtbC3bL8

  4. 1.) It's Josh's personal stuff. Of course Josh is a face of Obsidian, but it's still his personal choice to back her. 

    2.) It's old news.

    3.) Regarding this:

     

    Ill state it the same way I have any time ive discussed that horrible excuse for a femenist. If feminists want to discuss the lack of female protagonists no one is going to complain, thats a valid issue given the female market share of the industry, they can do so in a reasonable manner that doesnt insult the majority of the communty by comparing them all to the sterotype of the xbox live 12 year old and all just hate women (which is why gamers complain)

     

     

    Just watch her videos. They are neither insulting, nor blatantly wrong. To be quite honest, I think her analysis is sometimes spot on, especially the last video (Ms Male Character trope) was really cleverly done. While she may have miscommunicated things and did not do everything 100% properly (for the record, no one does, if the internet and certain communities decide to dislike something, they will inevitably find something), she's still not what you're portraying her to be. She's not some sort of evil, man-hating devilspawn.

     

    (Also, market share is absolutely irrelevant to this discussion)

     

     

    4.)

    It should be noted, as it is infinitely forgotten by her supporters (and by forgotten I mean completely ignored even after repeatedly telling them), that gamers have no qualm about people talking about video games in a critical manner.

     

     

    Yeah, right.

     

     

    5.) So what, nobody cares.

    6.) The Destructoid article is missing some points. But it's symptomatic for this debate or for any debate that questions things, really. (Also the article suffers from various logical fallacies)

    • Like 5
  5.  

    The Developers of Dark Souls didn't care to know if people would bother try to understand its lore, they decided to adopt a full video game narration, where the level design and game mechanics actually tell the story. There are still a majority of people today that still think Dark Souls story is a basic "go kill some dudes" quest and have no idea of how deep it actually is.

    Now of course, I realize that Dark Souls narration is something really hard to elaborate, and that some developpers decide to use traditional kind of narration (literacy here, cinematic for most AAA games and so forth). All i'm saying is : there are alternatives to literary and/or cinematic narrations, From Software proved it pretty well.

    Dark Souls (like every other From Software RPG) has a codex too.  It is just hidden in item descriptions, signs/writing on walls/statues around the levels, and multiple conversations with various npcs.  Also in the case of King's Field in the manual :p

     

    That said From Software RPG's aren't about the stories, they are about atmosphere and exploration.

     

     

    I always think of Dark Souls as a game that tries a different approach to narration. Dark Souls is all about mystery speaking for itself, or, as Dan Pinchbeck/The Chinese Room says, to leave blanks to fill for the player, because leaving things open is also interactivity. Just not physical interactivity, but internal interactivity.

  6. Yeah, I'm checking in. I don't have any stuff here (maybe I'll go and buy some beer) and I hope the update goes online early, rather than later. I have to be at a journalistics lecture in the morning and I can't skip because our class is kind of small and I already skipped last time. 

     

    I hope for a complete package, but honestly, what I hope the most is that we didn't get our expectations too high. That has happened too many times and sometimes I get kind of bigger and PE's probably the first title in years which really hyped me. 

     

    I also expect them to drop the Pillars title because, honestly, it would've been reaaaaally anticlimactic if they spoiled a long-awaited name via a screenshot. Also it would've been really dumb if accidental. And I, for one, think that Obsidian is full of smart people that would love to use the leverage they've got now to drop a bomb on us. Maybe they even give us the cover art! :)

     

    If there's a video I hope it to be a bit similar from the Wasteland/Shadowrun videos. I'd rather have a 10 minute trailer filled with various stuff instead of 30 minutes of anticlimactic explanation of small details and just one level. But this is unrealistic I think. I wouldn't be mad anyways, because we've got a video. 

     

    At the moment, it's 18.43 here. Still a long way to go.

  7.  

     

    Man, I'm already excited for Tuesday. 

     

    More like Wednesday morning? Oh, staying up all night.

     

     

    Fair enough, morning for me too. Ugh, I have a journalistics lecture in the morning. But damn. I want to stay up too.

     

    The silence before the storm
    I'm doing light therapy again so I won't be online when it's released (if past updates are anything to go by)
    But I have a feeling it is going to be a busy forum here in the coming days.

     

    One can only hope so! :) Maybe that's the big bang before it releases. Glad to be a part of it. :) And hey, good luck for your therapy, take care.

     

    EDIT: Also... Here's to reviving the Obsidian Order of Eternity. Huzzah!

    • Like 1
  8.  

    Edér reminds me of this:

     

     

    While I'm mildly amused by the fact that it's similar to "ledér" (approximately meaning lecherous, but it's almost exclusively used only when referring to women) and "egér" (=mouse). Still, I don't think that the manic giggling of the maybe 30 hungarian-speaking fans should be a reason to change it back. (Not that I wouldn't be pleased by that, though.)

     

     

    That's hilarious  :lol:  :lol: 

     

    By the way, if you want to listen to Meister Edér in Swiss German... Today's your lucky day.

  9.  

     

    I think Obsidian should go with whatever they see fit their game.

    Sorry, for the OT, but man, I hate that answer. Of course what they decide is probably (but still not necessarily) the best choice. But we're on a forum where we discuss our ideas about a game we'd love to play. It's always the same in every opinion-based thread in every forum in existence. There's always at least one guy who says "Well, every person should know for themselves". Yeah, of course they should. Obviously. But that's not what we're here to talk about

    You completly missed the point of my post.

     

     

    Nah, you're just acting as if you were Captain Obvious.

  10. I think Obsidian should go with whatever they see fit their game.

     

    Sorry, for the OT, but man, I hate that answer. Of course what they decide is probably (but still not necessarily) the best choice. But we're on a forum where we discuss our ideas about a game we'd love to play. It's always the same in every opinion-based thread in every forum in existence. There's always at least one guy who says "Well, every person should know for themselves". Yeah, of course they should. Obviously. But that's not what we're here to talk about.

     

    _

     

    Generally I'd love to have a high quest variety ranging from mystery/detective, to dungeon crawling, to grand adventuring. The best way to implement those, is to fit them into a long quest line, in my opinion, as oposed to having small different tasks, because that gets gamey really fast. I don't like ticking lists, I'd rather have them all be connected.

    • Like 2
  11.  

     

    Lephys, I think there are many people who think having separate quests is better. Probably because fulfilling it gives instant gratification. 

     

    But I always feel like this (from the latest Kickstarter update from Lords of Xulima)

     

    Personally, I don’t like it at all when the story of a game is simplified into a list of tasks that the player must complete. When I played Oblivion, I started to feel overwhelmed and stressed by all of the different quests I had waiting for completion in my queue. Sometimes, completing one quest just led to two or three additional quests being added. It left me with the impression that instead of playing a game, I was really working.

     

    I seriously think that anyone that  get stressed by quest logs should take account of their psyche, or just get over their OCD. 

     

     

    Yeah right, because people who don't like ticking lists have OCD or other psychological problems. Thanks for that. Keep your bull**** to yourself.

    • Like 1
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