Jump to content

Run-D.M.C.A.

Members
  • Posts

    3
  • Joined

  • Last visited

Reputation

0 Neutral

About Run-D.M.C.A.

  • Rank
    (0) Nub
    (0) Nub

Badges

  • Pillars of Eternity Backer Badge
  • Pillars of Eternity Kickstarter Badge
  1. Same. Tikawaran agriculture is too important. The quest doesn't appear to have a 'Rongi wins' ending despite the dialog option indicating as much.
  2. I can't place items in stash when the slot I've clicked is occupied by an item of type Food and Drink, Ingredients or Quest Items. Here's what I'm doing: Step 1) Click an equipped item, removing it to my pointer. Step 2) Click a stash slot. One of three things can happen: Outcome #1) Empty slot. The item goes into the stash. Outcome #2) Mouse-over of slot produces white overlay. The item goes into the stash. Outcome #3) Mouse-over of slot produces red overlay. The item goes back into the equipped slot. If I had placed a new item in the slot, the new item is returned to my pointer. Also, when I click on a Food & Drink item, it generates the in-game error message box for, "Food can only be consumed when resting." Fake Edit: I just loaded up the game and tried moving an item from personal inventory to stash and it produced the same behavior. And I can't remove any of the problematic item types from the stash. It looks like the problem is that, "Hello, I would like to place this item in stash," fails to supersede, "Sorry, you are clicking an irremovable item."
  3. Outcome has more of a lingering effect than process, so when people have played enough to be completely familiar with all of the attack and death animations, I think it's typically the case that death animations will have had the greatest effect. Accordingly, more varied death, rather than attack, animations would have the greatest impact on perceived workmanship.
×
×
  • Create New...